minecraft distant horizons

Minecraft distant horizons

What does Distant Horizons do?

Kotegiri That's weird. Could you try the latest nightly build of Distant Horizons? Also, it's easier to help in the Distant Horizons Discord server,. Sorry, something went wrong. Steveplays28 sure thing ill jump onto the discord in a bit and test it with the nightly.

Minecraft distant horizons

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Thanks for the fix! Iris needs to add DH support for DH to function with it.

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Emin is working on the cloud clipping issue, he has a fix for that for Complementary. I probably won't backport Blendium to versions below 1. Sorry, something went wrong. Steveplays28 Distant Horizons support has made it upstream to Oculus mc1. Oculus's latest release for 1. I have support for this version on my 1. For the convenience of those who have asked me for it, I've uploaded an already built jar here with 30 days retention.

Minecraft distant horizons

What does Distant Horizons do? Simply put, it add simplified terrain past Minecraft's default view distance to improve performance and allow for longer draw distances. Now you can finally enjoy that lookout tower you built on top of a mountain! The version support numbers are strict! If a version says it supports MC 1. And: the mod is still in alpha. Things may change, break, crash or otherwise go wrong. You have been warned! Although if you have problems feel free to leave an issue on the project's GitLab.

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I've used the following: build the Oculus branch jar 1. The mod still has issues with shadows and they weren't resolved until I added Oculus support to Distant Horizons. Kotegiri That's weird. TomTheFurry Member. PlxelBuilder commented Feb 23, Sign in to comment. This fix might already be in place in the more recent versions of Iris, and Oculus simply isn't up to date. And: the mod is still in alpha. You signed out in another tab or window. Code Revisions 17 Stars Steveplays28 , the problem with shadows on Oculus was solved by adding support in the Distant Horizons mod, I applied the patch for 2. This is important!

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Steveplays28 , the problem with shadows on Oculus was solved by adding support in the Distant Horizons mod, I applied the patch for 2. A: Both in the same jar. Instantly share code, notes, and snippets. Sign in to comment. A: Yes. The mod still has issues with shadows and they weren't resolved until I added Oculus support to Distant Horizons. I note that when running the manually compiled Teqed fork of Oculus with any compatible shader, I get identical results to the latest Oculus 1. PlxelBuilder I added your 1. Featured versions See all. Steveplays28 commented Feb 19, Steveplays28 sure thing ill jump onto the discord in a bit and test it with the nightly. I do appreciate the tip about the iris discord though! It's most clear when comparing the color of snow on the peaks- normal rasterization looks as expected, while DH terrain has a distinctly cel-shaded quality to it.

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