aether raids

Aether raids

All right, Sharena, we've arrived!

This guide will show you how to play Aether Raids, recommended structures, the best Aether Raids units, and how to build your Aether Raid defense! List of Contents. To win in Aether Raids, you must take out all enemy units within 7 turns. This is unlike the Arena wherein there is no turn-limit. This makes Aether Raids more fast-paced and strategic than the other competitive game modes.

Aether raids

Aether Raids is a game mode which debuted on TZ. The goal is to create, invade, and defend keeps. Every battle consists of an offense map , and a defense map , which combine together to make the battlefield. The attacker controls the offense map while the defender controls the defense map. If the defender is defeated within seven turns, the attacker wins. If the attacker surrenders, it will count as defeat. Players gain or lose Lift based on these results, climbing to higher tiers and provided with more rewards if the player acquires enough Lift. Aether Raids requires Aether to participate in battles. At the start of the season, a player's Aether starts with the capacity based on the level of their Aether Amphorae. It is replenished by a fixed amount once a day, based on the level of the Aether Fountain. The amount of Aether it costs to start a battle is calculated as follows, capping out at 50 Aether maximum:. The amount of Aether restored from destroying foe's resources during a battle is calculated as follows, capping out at 10 Aether maximum:. A player's Aether Raids tier is based on Lift. When a new season begins, every player between Tier 12 and Tier 21 will start the season with an amount of Lift based on their Tier.

At the end of every season, all of your Aether is replenished. The stat aether raids can be seen in a table in this section under Make use of Mythical Heroes. Some issues were acknowledged.

Order within tiers is alphabetical and does not reflect hero quality. All heroes are rated equally within each tier. Generic units units without any unique abilities are excluded from the tier list. Tier 1 units consist of overpowered heroes who excel in the current metagame: they are among the strongest in the game and bring overwhelming strength to their respective roles, whether it be offense, defense, or support. Many Tier 1 heroes are incredibly powerful and will often wield powerful unique weapons and skills.

This guide will show you how to play Aether Raids, recommended structures, the best Aether Raids units, and how to build your Aether Raid defense! List of Contents. To win in Aether Raids, you must take out all enemy units within 7 turns. This is unlike the Arena wherein there is no turn-limit. This makes Aether Raids more fast-paced and strategic than the other competitive game modes. Enemy units in Aether Raids are AI-controlled and they will not move unless they are attacked or one of your units end the phase while in the range of the enemy danger zone. This encourages offensive strategies, which are very fit for the context of the game mode. There are exceptions to this rule, however. These include, but are not limited to:.

Aether raids

Aether Raids is a game mode in Fire Emblem Heroes which was introduced in version 2. The Aether Raids mode shares some similar principles with Arena Duels , where the player's team has to defeat a team built by another player and controlled by AI in an offensive battle to earn scores and increase ranking in exchange for rewards, or build their own team to defend against another team to reduce the deducted scores. However, the major difference in Aether Raids is that teams on both sides have the assistance of structures which can be built and placed on the map to create situations for the battle. A battle is also limited to seven turns for a successful attack or defend. All event ornaments cost Fire Emblem Wiki Explore.

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A statue of Feh atop a seashell that radiates a summery aura. Bonus structures change every other season. We at Game8 thank you for your support. New Year Plumeria. Legendary Alm. Example calculation during the following Season with Yune: Chaos Goddess as a bonus unit and Sothis: Girl on the Throne is not a bonus unit:. Aether Fountain can be upgraded to level 3. Beat your rivals to increase your Lift, which in turn increases your AR Tier. If both Aether structures and both fortresses are at max level and you do not have the current bonus structure, we strongly recommend you building one for the season! Be aware that once Lift levels have been reset, your AR Tier will go down if you then lose a defensive battle and your Lift decreases. Tree-Hand Statue. Summer Dimitri. Duo Ephraim. It won't do anything except take up space; space that could've been used to hide your weaker heroes from opposing units. Masquerade Lachesis.

In Aether Raids, there are 2 halves to the game mode. In this guide, we will focus on the defense portion of Aether Raids; namely some of the basics of crafting an Aether Raids Defense, and some of the more advanced tricks that could be used. The maximum penalty of an Aether Raid Defense match is

It's really flying! This statue creates an atmosphere of menace, but the candles lighten the mood. Ninja Igrene. In some situations, you may be able to take out whole teams without them retaliating too much. A good number of players enter battle with a full row of offensive structures, leaving no room for their weaker units such as their Mythic heroes who do not receive bonus stats to hide. Arena Guide. Brave Hector. Valentian Est. A fire appears to have consumed much of the castle's library, but a trace of literature remained. It depicts Feh rising from the sea and exudes a sense of love and beauty. How to Use Inherit Skill. Ascended Idunn. Escape Ladder O can be upgraded to level 5.

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