Yugioh gravekeeper
This Deck tends to prevent the opponent from affecting cards placed in the Graveyardas well as keeping field control with its yugioh gravekeeper to swarm. Arguably, they could be considered the first group of cards that could truly be called an "archetype", yugioh gravekeeper, as they were the first archetype to receive archetype-specific support, with members and support for the archetype debuting in Pharaonic Guardian.
When this card is flipped face-up: You can target 1 card in your opponent's GY; place that target on the bottom of their Deck. If this card is sent from the field to the GY after being flipped face-up: You can target 1 "Necrovalley" card in your GY; add that target to your hand. These effects are unaffected by "Necrovalley". When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position. You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict damage to your opponent. You can only control 1 face-up "Gravekeeper's Chief".
Yugioh gravekeeper
This is an official site for the Yu-Gi-Oh! Trading Card Game. You can search through all Yu-Gi-Oh! You can also manage your own cards and Decks by registering them in My Deck, and search publicly available Deck Recipes to help you build your own Deck. Gravekeeper's Commandant. Level Level 4. ATK DEF Card Text. UR Ultra Rare.
Borrelsword Dragon.
The theme is heavily related to the " Necrovalley " archetype of Spell and Trap cards, and its strategy revolves around the eponymous " Necrovalley " Field Spell. Individual "Gravekeeper's" monsters typically have simple searching, offensive, or defensive effects. In this role, the key "Gravekeeper's" monsters are " Commandant ", who can search for "Necrovalley" by discarding itself, and " Priestess ", who treats the field as "Necrovalley" with its effect. For additional, easily accessible board presence, the Deck primarily relies on " Spiritualist ", who can perform a Fusion Summon to summon the archetype's Fusion Monster, " Supernaturalist ", and " Headman ", who revives a Level 4 "Gravekeeper's" monster on Normal Summon without being affected by "Necrovalley". The Deck's main search spell is " Necrovalley Throne ". These include " Royal Tribute ", which forces both players to discard all monsters in their hand, " Hidden Temples of Necrovalley ", which prevents both players from Special Summoning non-"Gravekeeper's" monsters, and " Imperial Tombs of Necrovalley ", a Counter Trap negate.
Gravekeepers, or Necrovalley, is the original Control Deck, being the first to deny resources and advantage from the Graveyard through the iconic Necrovalley Field Spell. Read on to learn more about the Gravekeeper playstyle, the Deck's card list, combos, counters and more! List of Contents. The Gravekeepers archetype can be considered the pioneers of control and resource denial, having one of the most influencial Field Spells in Yu-Gi-Oh! They are primarily Spellcasters, and they can run a full Deck without having to use other monster types, other than very potent hand traps that further boost the controlling capabilities of the Deck.
Yugioh gravekeeper
Gravekeepers, or Necrovalley, is the original Control Deck, being the first to deny resources and advantage from the Graveyard through the iconic Necrovalley Field Spell. Read on to learn more about the Gravekeeper playstyle, the Deck's card list, combos, counters and more! List of Contents. The Gravekeepers archetype can be considered the pioneers of control and resource denial, having one of the most influencial Field Spells in Yu-Gi-Oh! They are primarily Spellcasters, and they can run a full Deck without having to use other monster types, other than very potent hand traps that further boost the controlling capabilities of the Deck. If you want to make sure you can control the field while this Deck's all-important Field Spell is active on the field, make sure to run Gravekeeper monsters, which are all effect monsters that provide beneficial effects. Key to this Deck are Gravekeeper's Commandant which can search out Necrovalley, Gravekeeper's Spiritualist which has an in-built Polymerization dedicated to Fusion Spells, and Gravekeeper's Shaman which negates monster effects from the Graveyard and protects the Field Spell. Necrovalley is a very infamous card that locks cards from moving out of the Graveyard; something that often happens whenever a card activates an effect from there. It also prevents monsters from having their typing annd affinity changed while in there, preventing certain Decks and archetypes from exploiting such a strategy.
Terylene material
Chain Burn. At the start of your Main Phase 1: Apply 1 of the following effects until the end of your opponent's turn. Hungry Burger Nouvelles. Cupid Pitch Turbo. This card's activation and effect are unaffected by "Necrovalley". Solemn Judgment. You can only use this effect of "Gravekeeper's Headman" once per turn. Red-Eyes Burn. Extra Deck. And with ATK, this card can be a game-winning monster. Neither player can Special Summon monsters from the GYs. True Draco Deck Guide. Branded Zombies. Gravekeepers, or Necrovalley, is the original Control Deck, being the first to deny resources and advantage from the Graveyard through the iconic Necrovalley Field Spell. Odd-Eyes Performapal.
The theme is heavily related to the " Necrovalley " archetype of Spell and Trap cards, and its strategy revolves around the eponymous " Necrovalley " Field Spell. Individual "Gravekeeper's" monsters typically have simple searching, offensive, or defensive effects.
Dragon Link. Odd-Eyes Performapal. You can only control 1 face-up "Gravekeeper's Chief". Structure Deck R Starter Decks. Finally, " Hidden Temples of Necrovalley " is objectively the most dangerous card of the deck, preventing the opponent from special summoning any monster except for "Gravekeeper's" monsters. Gravekeepers can be easily overwhelmed against this Deck if the player is not careful with their moves, or does not make sure to neutralize threats as they are summoned. Gravekeeper's Shaman Types. They are primarily Spellcasters, and they can run a full Deck without having to use other monster types, other than very potent hand traps that further boost the controlling capabilities of the Deck. Popular Articles. Spright Tri-Brigade. These include " Royal Tribute ", which forces both players to discard all monsters in their hand, " Hidden Temples of Necrovalley ", which prevents both players from Special Summoning non-"Gravekeeper's" monsters, and " Imperial Tombs of Necrovalley ", a Counter Trap negate. My Card List. Because of the effects of "Necrovalley", this Deck tends to be somewhat anti-meta, countering " Zombie ", and to a certain extent, " Psychic " monsters, " Inzektor ", and " Chaos Dragon ". How to Play.
It is very a pity to me, I can help nothing to you. But it is assured, that you will find the correct decision.
It is excellent idea. I support you.
On mine, it not the best variant