total war attila western roman empire guide

Total war attila western roman empire guide

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Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support. Simple, logical, opening moves for surviving the onslaught as the Western Roman Empire while maintaining as many provinces as possible.

Total war attila western roman empire guide

Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support. Full Christian. Full Hardcore! Especially all those pesky barbarians who think they can betray you in a time of crisis. Also this guide will lead you to be fully Christian! This walkthrough was played in vanilla and gives you achievements.

I had initially decided not to include this discussion in my guide due to two reasons: I had not really had much experience with the two myself, and this is, again, an opening moves guide.

Remember Me? Wiki Arcade Advanced Search. Page 1 of 2 1 2 Last Jump to page: Results 1 to 30 of Thread: Tips to save the West. Thread Tools Show Printable Version. Except for everything falling apart and being being repeatedly forced to defend against insurmountable odds, everything is peachy! Here's what I've learned, for those who might try their hand at saving the West: Don't abandon Britannia!

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Total war attila western roman empire guide

In the sixth year of my nomadic campaign as the Visigoths, I realized Total War: Attila had turned me from a conqueror into a starved wolf in the wilderness. Its biggest faults come across largely as missed opportunities in an overstretched empire, rather than ill-conceived banes to my ability to enjoy myself. The dynamic, driving forces of the campaign are the strongest rallying points for recommending this iteration of Total War. From the East comes the onslaught of the Huns; from the North come increasingly harsh winters that will eventually make large portions of the map almost uninhabitable. My Visigoths - one of 10 playable factions - were flung into the resulting barbarian pinball machine, bombarding the weakened Roman Empire while battling other tribes for the steadily vanishing fertile land. Where most Total War games see your empire expand ever outward, Attila instead forces you to keep a foothold on a shrinking island of safety and prosperity.

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Three Kingdoms. Re: Tips to save the West I am bored now. Then there are Picts from fucking Scotland raiding southern Gaul with 2 full stack armies and making everything in their path desolate. So much grind guys, so much grind. A gift here and there will keep them in line. Another - your starty armies suck, really badly, unlike the Western Empire you get no free archer units so you'll want to drive that tech as hard as possible. Also - on a scale one to ten how much do you hate these infantry generals? They don't cost much to build per ship though they do cost a lot in upkeep. Rebellions will happen on a near constant basis in Spain, and the African kingdoms will make plays for your provinces in North Africa. The Huns are still in the no-man's land north of the ERE. Africa has rich soil, but here's a look at a province with average soil quality Carthaginensis : As you can see, as soil quality gets worse, Wheat Fields become worse and worse. Other sources of Food Wineries and Orchards produce a fair bit of food, but are rather expensive. In the mountain passes to the north-east of Mediolanum Stilicho's army blocked the advance of two Vandal armies. Will they strike across the seas to seize the lands of Britannia?

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From here on, the plan would be to stabilize Gaul and retake Britannia. Elsewhere Africa and Gaul , I keep food and sanitation in order, then focus on developing trade goods - as they are not subject to corruption. Re: Tips to save the West I've cracked it. Kingdom of the Danes Age of Charlemagne. The main issue became raiding parties from Britannia and the fact that no matter how far in Germania you go, someone further away always declares war. Mind the Sassanids as well, as if you get into an early scrape with them it could prove pretty tough to keep your south-eastern empire secure. Playing ERE now on legendary. My favourite factions since always. A 10 ship fleet going around Spain and a 15 ship fleet in the Adriatic. Originally Posted by Patricius. Once consolidated and secure, begin smashing threats along your border, taking care not to over-extend before you can support yourself with additional infrastructure and technological advances. All times are GMT Religion should be a way to easily raise public order and counteract the decrease of public order due to immigration build-up. I never give up any land usually go super aggro at the start, send one extra legion to Britain and send the Spain legion south to help take out the African tribes, use everyone else to hold the line in the north. The Empire should not expand too much otherwise the same problems will occur again and the settlements will revolt.

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