Star hunters 40k

They are infamous for their acts of star hunters 40k, which involve attacking spacecrafts of various races, as well as worlds, and salvaging abandoned facilities, bases, Space Hulks and even battlefields. They also attack the bases of various races, primarily humans, Orks, Eldar and Tau.

But that is as nothing to the peril you face if you cannot see us, and all you can hear is our laughter. Known and feared throughout the Imperium of Man for their highly mobile way of war, the White Scars are considered the masters of the lightning strike and hit-and-run attack and are particularly adapted to the use of the Astartes Assault Bike as their mechanical steeds and their forces contain an unusually large number of Bike Squads compared to other Chapters. Bearing the ritual scars of bravery, these fierce warriors fight with all the tribal savagery that define the fierce steppe nomads of their homeworld Mundus Planus , known to them as Chogoris , bringing swift death to all of the enemies of the Imperium. Recruited from the most savage nomad tribes of the Feral World of Chogoris, the White Scars fight in the manner of the nomad warriors of the steppes. Mounting lightning assaults utilising the fastest of vehicles, the White Scars descend upon their foes in an unstoppable torrent, their hearts filled with savage joy and the battle cry "For the Emperor and the Khan!

Star hunters 40k

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The White Scars fought with valour and determination throughout the Great Crusade, though the years immediately preceding the Horus Heresy were spent mired in a campaign star hunters 40k an Ork Empire centred on the Chondax System. From space it had been pristine, untouched by the industrial hyper-sprawl that had turned the throneworld of Terra into a grey-tinged ball of rockcrete and iron, star hunters 40k. Indeed, of all of his new brother Primarchs, only Roboute Guilliman and Rogal Dorn objected to the all too brief period of induction that Jaghatai received.

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It took part in the final days of the Badab War and the final assault upon the Astral Claws ' homeworld of Badab Primaris , helping bring the war to a successful conclusion. Created during the so-called "Sentinel" Founding, the Star Phantoms was one of several Chapters whose mission was to take and hold various xenos -contested regions on the very borders of the Emperor 's domains. Many of the Chapter's earliest campaigns were waged against now-extinct xenos monstrosities, and the Star Phantoms frequently operated on their own and far from the support of other Imperial institutions. This situation is often cited as the main reason for the Chapter's somewhat isolationist outlook, though others have advanced the notion that the cause is rooted in the Star Phantoms' genetic heritage. Some Imperial scholars suspect that the Star Phantoms were created from the gene-seed of the Dark Angels , which, if true, would be unusual, not only because the Astartes of the Chapter do not suffer from any known mutations , but because the Dark Angels' gene stock is rarely utilised by the Adeptus Mechanicus for new Foundings.

Star hunters 40k

He may be forgiven his past and be absolved in death. A Traitor can never be forgiven. A Traitor can never find peace in this world or the next. There is nothing as wretched or as hated in all the world as a Traitor. The Ordo Hereticus is one of the three major orders of the secretive organisation known as the Imperial Inquisition.

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As with Horus, the behemoth was unable to batter down Mortarion's defences, but resisting it drove the Death Lord to his very knees. If Magnus yet lived then everything could be salvaged. They understood, perhaps better than anyone, that the Warp could corrupt the finest -- the greater the strength, the greater the corruption. Though the Alpha Legion had presented no threat, these were not the actions of a friend. Horus, who appreciated talent above appearances, also showed some favour to the Khagan, as did Sanguinius who had ever been a statesman and diplomat among his often quarrelsome brothers. Psykers, the zadyin arga , were taught that if they strayed from this path, the Warp would eat away at their very souls. Overhead loomed an archway of the quivering, still-living flesh of what must surely have once been a man. Passing through the terror of Old Night by cutting themselves off amid the sub-zero wastelands of Thule in the far north, they well-understood the cruel dictates of survival. The lightning-fast style of mobile warfare that had served Jaghatai Khan so well on the steppes of his homeworld proved to be equally effective on the many different battlefields of the Great Crusade. From the wide plains of Chogoris, the rugged wastes of Kolarne and Old Earth's many recruitment camps, the Khagan replenished the ranks of the Legion and the White Scars emerged from the Kolarne Circle campaign a Legion reborn. The White Scars understood that fate was against them. Proclaimed by astropathic signal and courier ship, Jaghatai's call would take many years to reach the furthest of his warriors. Jaghatai utilised his military talents and the sheer force of his superhumanly charismatic personality to win himself many followers. When the White Scars granted no mercy to their foe, they did so not for the joy of simple slaughter, but in honour of the valour shown them, they held back nothing just as had a worthy foe.

But that is as nothing to the peril you face if you cannot see us, and all you can hear is our laughter. Known and feared throughout the Imperium of Man for their highly mobile way of war, the White Scars are considered the masters of the lightning strike and hit-and-run attack and are particularly adapted to the use of the Astartes Assault Bike as their mechanical steeds and their forces contain an unusually large number of Bike Squads compared to other Chapters.

The best Imperial naval officers could not have performed such a manoeuvre in less than five solar minutes, and it would have required hundreds of course-correction warnings and solar hours of preparation to bring off. Such symbolism was fairly common among the various warrior societies that made up much of the early Imperium's vast armies, with many of the Space Marine Legions employing similar trials for their recruits. Unable or unwilling to assist, Jemulan dismissed these accusations out of hand and ordered Shiban to return back to his ship until he had received further orders. Despite that, the chapter has also been known to sometimes engage battle with Chaos Forces, attacking them until there is nothing left. Steadfastly loyal to the Emperor , his Legion were as the berkuts of the plains -- ceaselessly hunting the foe. Though they lacked the numbers of some of their brother Legions, they were unmatched in the sheer impetuous fervour with which they made war. As they had done ever since arriving, each ship of the blockade matched the movements of its White Scars counterpart, maintaining a gigantic mirror-image across space. In truth, there may be no single cause of the bad blood between the two present-day Chapters, but the mere mentioning of several battles are sure to raise the ire of Raven Guard and White Scar alike. Atmospheric readings streamed in, adding to the visual evidence. Many of the Terran warriors of the V th Legion as well as some of their erstwhile Chogorian brethren took part in the clandestine activities of the lodges. Indeed, the battle honour "Arco" would be borne on the banners of all five Legions, including the treacherous sons of Fulgrim , throughout the Horus Heresy and well into the latter age of the Great Scouring.

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