Spooky trails challenge 2

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Spooky trails challenge 2

This walkthrough will provide tips for navigating and completing battles under par, as well as providing information on Collectibles and Treasure Chests found along the way. These extremely annoying enemies can teleport over great distances making them unable to be targeted by Hero Vision , and shoot even farther with precision rifles that can inflict vamp damage, or draw you in close with a magnet dance. The map is set up with a long corridor filled with a few Ziggies while the Peek-a-Boos float around the upper levels. You can start by clearing the upper level on the right by sending Rabbid Luigi up first and firing down on the Peek-a-Boo below. Mario can follow up by Jump Attacking onto the nearby Peek-a-Boo and following up with a hammer strike, and Luigi can jump up to the top to attack the highest Peek-a-Boo and force him to flee downwards. On your next turn press the attack. Make use of M-Power and team jumps to flank the Peek-a-Boos remaining on your side of the upper platforms and hit them from behind. If any flee to the opposite side, utilize the Warp Pipes and stay out of the lower ground until all the Peek-a-Boos are dealt with. On the other side of the battlefield, you can spot a pedestal with no statue around to put on it. Go left to find a Rabbid Warp Pipe and take it to another area where foreboding suits of armor are lined up. Bring it back to the pedestal and place it to open a lower area with a Rabbid Cannon. From this area, keep taking the Rabbid Cannons from platform to platform as you seemingly skip large chunks of the chapter. Keep taking the pipes until you finally reach the end of the platforms where one last Collectible Chest awaits, and holds inside the Chemical Imbalance Tarot Card.

The hurricane knocked all 3 characters into place. Or use Luigi's Itchy Feet to gain an extra step or 2.

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This walkthrough will provide tips for navigating and completing battles under par, as well as providing information on Collectibles and Treasure Chests found along the way. In this boss battle, much like World 1, you cannot defeat Phantom until a certain element has been activated - in this case: knocking out the power to the spotlights where he sings. From the start, you can have one of your Rabbids with increased move distance destroy the switch and then have everyone get behind indestructible cover - with your Rabbids targeting one of Valkyries while Mario snipes the Phantom. If the Valkyries land a hit, they might bounce one of your team back - but you can also deploy explosive attacks as they get close to the Phantom to deal damage to both targets at the same time. If one of the Valkyries hangs back behind cover, have your team move forward and lob Grenaducks - or even have Mario take the Warp Pipe to rain fire down from above, especially if you put points into dealing increased height damage. After the Valkyries have been dealt with, keep firing on Phantom as you reposition your forces. Have on Rabbid up to the left for Phantom in the far back left corner, while the other two Heroes stay to the right of him below the main stage. Your Rabbid up top can flank the top Buckler and remain relatively safe behind cover. On the following turn, as the Buckler moves forward, have a Rabbid dash into him and move to his left to flank, and send anyone pushed away up into the Warp Pipe to attack from above. Once the Bucklers are gone, keep dealing damage to Phantom, and make sure to move your Characters over to the opposite side of the arena to prepare for his next move.

Spooky trails challenge 2

Want shinier weapons? Get golden guns when you complete these Secret Chapters. Here's where to find them. Go to Bamboo Islands in the Ancient Gardens World and travel down through the explorable area with lots of color switches. Past the red switch, there are two movable crates you can push. Unlock the Push ability after completing World 1 — push both crates into the Bunny Markers to make the bridge to 1-S appear. In the puzzle area, collect two statues — one is left of the wooden bridge, before you cross it — the second is in a alcove to your left after you cross it. Gather both and place the two statues on the gray pillars to raise the lowered sections in the puzzle area. When the pipe is open, ride it and another one!

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Ask A Question. How do I get past Challenge Battle Royal? The hurricane knocked all 3 characters into place. Go left to find a Rabbid Warp Pipe and take it to another area where foreboding suits of armor are lined up. Mario can follow up by Jump Attacking onto the nearby Peek-a-Boo and following up with a hammer strike, and Luigi can jump up to the top to attack the highest Peek-a-Boo and force him to flee downwards. How to perfect Com-bust-ables DLC stage. Bring it back to the pedestal and place it to open a lower area with a Rabbid Cannon. The map is set up with a long corridor filled with a few Ziggies while the Peek-a-Boos float around the upper levels. These extremely annoying enemies can teleport over great distances making them unable to be targeted by Hero Vision , and shoot even farther with precision rifles that can inflict vamp damage, or draw you in close with a magnet dance. If this is what I think it is you need to position yourself on the appropriate smaller yellow spots so that the tornado knocks you into the bigger yellow spots.

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Have Rabbid Luigi dash both of the Ziggies and then jump up to the higher platform, followed by Peach as he dashes a Ziggy too. LinkPizza 6 years ago 8. If this is what I think it is you need to position yourself on the appropriate smaller yellow spots so that the tornado knocks you into the bigger yellow spots. Yeah, you need to end your turn with all 3 guys in goals, but two of them need to be in certain ones that will get knocked by the tornado into the remaining ones. Make use of M-Power and team jumps to flank the Peek-a-Boos remaining on your side of the upper platforms and hit them from behind. The key is to use his bounce sentry to free your other team members without killing them and kill the Buckler at the same time. Multiple different team configurations will work as long as Luigi is on the team. LinkPizza 6 years ago 8 You may have to either add points for an extra movement. Ending Spoilers. Number43 6 years ago 5 Yeah, you need to end your turn with all 3 guys in goals, but two of them need to be in certain ones that will get knocked by the tornado into the remaining ones. I'm the LinkPizza you'll see around. Yellow block on is blocking a tunnel and I can't figure out how to unblock it?

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