skyrim familiar faces

Skyrim familiar faces

Besides being an idle citizen, you can also call on them to follow you. They usually spawn near the portal stone where you saved the file. You have the option to let them walk between towns, but then skyrim familiar faces may have trouble finding them.

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Skyrim familiar faces

Skyrim mod that allows characters to be shared between different playthroughs. FamiliarFaces Skyrim mod that allow characters to be shared between different playthroughs. Download the current build from Releases or from the Skyrim Nexus. Familiar Faces allows you to create persistent copies of your character that exist independently of saved games. You can then visit those characters from any of your saved games; send them into the world to interact with, recruit as followers, marry or kill. What Familiar Faces does not do Familiar Faces is not a follower manager. It is intended to be used alongside another follower manager such as EFF. Familiar Faces is not a custom follower generator, although it can certainly be used that way. Future features are going to be aimed at improving the playability and accuracy of character duplication, not at making character design faster, easier, or more complete. Familiar Faces is not a method for transferring items between save games.

It will probably become a debug option in the final release.

Other managers such as Wrye have not been tested, but should work. Familiar Faces does work with Mod Organizer, but files that get created during gameplay will be written to the OverWrite directory instead of to FF's mod tree. This is normal, but it does make MO show a warning. These files can be safely moved into the Familiar Faces tree after you exit Skyrim. Make sure all followers provided by Familiar Faces are dismissed from your service before removing the mod. It contains all the saved character data. If you used MO, files may remain in your Override directory in the same location.

Other managers such as Wrye have not been tested, but should work. Familiar Faces does work with Mod Organizer, but files that get created during gameplay will be written to the OverWrite directory instead of to FF's mod tree. This is normal, but it does make MO show a warning. These files can be safely moved into the Familiar Faces tree after you exit Skyrim. Make sure all followers provided by Familiar Faces are dismissed from your service before removing the mod.

Skyrim familiar faces

Skyrim mod that allows characters to be shared between different playthroughs. FamiliarFaces Skyrim mod that allow characters to be shared between different playthroughs. Download the current build from Releases or from the Skyrim Nexus. Familiar Faces allows you to create persistent copies of your character that exist independently of saved games. You can then visit those characters from any of your saved games; send them into the world to interact with, recruit as followers, marry or kill. What Familiar Faces does not do Familiar Faces is not a follower manager. It is intended to be used alongside another follower manager such as EFF.

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JContainers 0. Skip to content. Remove JContainers. Other managers such as Wrye have not been tested, but should work. Body replacer mods such CBBE should be compatible. Face replacer mods should work provided they don't rely on ECE , but exported characters will probably not load properly if the face-altering mod is removed. Avoid using this unless you have specific reason to do so. If you need some assistance in battle, you can set the characters to follow you as companions. Better Magic 4. Contributors 2. If you find a bug, it will be really helpful to have a Papyrus log to send me so I can try to figure out what happened. This is normal but it makes MO show a warning. It contains all the saved character data. The spell list can be restricted by school through MCM. Send me the copied files and a report of what the bug was, what you were doing when it happened, and a brief outline of the steps that brought you to that point.

Hopefully you won't need to, though. Patch release to fix a problem with the EFF compatibility module.

It will probably become a debug option in the final release. Adding these to NPCs caused a huge number of problems. They will have a default spawn point which can be changed from within MCM. Some ENB setups may interfere with ImageSpaceOverrides, meaning some animations that normally fade to white to hide animation glitches will not do so. Originally posted by Dariken :. That load order is not sorted by loot. Last commit date. Activate the "Tome of the Dragonborn" in front of an empty alcove to save your character there. I am a horder of mods.. You signed out in another tab or window. Besides being an idle citizen, you can also call on them to follow you.

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