rebel inc brutal guide

Rebel inc brutal guide

Tips: since there are only 8 remote zones and only 3 of them are mountainous, insurgents are most likely to spawn there. Try to block them there and destroy them at a good point of the game. Please edit if you found any problems and thank you for reading, rebel inc brutal guide. This strategy works for all difficulties with the Civil Servant.

Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Rebel Inc: Escalation Store Page.

Rebel inc brutal guide

Hi there! It has worked for me, for every governor and every map on brutal. Even for Home By Christmas! The base spawned before the zone was stabilised. Your intel gathering was too slow, and noticed it too late. Bases will spawn insurgents of varying strength, which depends on one factor — number of hostiles and supporters. If the zones are stable, little insurgents will spawn. You want to let your police do work for you, kill the insurgents. Militia will usually kill 1 str insurgent. Standard Police will always kill 1 str insurgent, sometimes 2. Police Specialists will always kill 2 str insurgent, sometimes 3. Bases are more likely to spawn in insurgent-controlled-zones, zones without intel and remote zones. The more bases there are on the map,the slower they will spawn. You want all of them to be remote, or at least mostly.

Generally agree with Badman, except that I always prioritize entering red zones asap on the 5th map won on Mega Brutal fyi. Not sure if Forts are worth it.

Beating Rebel Inc on Brutal difficulty is… pretty brutal. Basically, most of our general tips and tricks will apply to this situation as well. The main thing here is that you will have a tougher fight against the Insurgents and everything will go at a slower pace than usual. Now, back to beating Rebel Inc on Brutal, this is the most important thing to keep in mind: you have to be patient and take everything both methodically and strategically. If you have played a map at least a couple of times on Normal or even on Brutal , you probably found that best spot to start in and where the Insurgents will usually spawn and start to cause damage.

Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Rebel Inc: Escalation Store Page. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support. This item is incompatible with Rebel Inc: Escalation. Please see the instructions page for reasons why this item might not work within Rebel Inc: Escalation. For those crazy enough to seek victory in a Mega Brutal Campaign, here are some tips and strategies that may help.

Rebel inc brutal guide

The only way through is a key strategic checkpoint. Mountain Pass is the 2nd standard map you can play in the game. A river is on the higher side of the mountain, while the other 2 are on the lower side, pooling into a lake. The mountains that surround the area can house insurgents who are readying to attack the cities and villages. It's likely that Insurgents will spawn in mountains near the cities in the western side of the map or the mountains at the center of the map. Your starting point should either be in the city in the south-east side or anywhere along the highway roads near the center of the map. Road initiatives, specifically highways and main roads should be invested as it takes a moderately long time to traverse your units around. Insurgents will attempt to invade your cities in the western side of the mountains often so some of your Soldiers should be guarding there, especially due to the slow travel speed. Rebel Inc Wiki Explore. Civilian Initiatives Services Development Infrastructure.

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Once all of the map, but the insurgent controlled zones should be at max 4 by now is stable, attack the insurgents, and destroy them completely. You will get some money after. The chance of success will increase over time. Do just enough of the Services to keep the population happy, and also focus on the Ingfrastructure. The insurgency camp will be revealed. Three Civilian initiatives is the minimum to stabilize a zone quickly enough, more may be necessary depending on the map. Has some niche uses in Campaign mode Extended Deployment comes to mind or challenges and having fun. My next priority is to start lowering corruption, even by a bit. Go to the Operation menu in the lower-left corner of the screen. You unlock extra advisors and, next in line special governors. Airstrikes will cancel their attacks as well. Whilst it is training, buy two more coalitions soldiers. Premium also opens up some useful features: choosing a governor for the specific mission, time acceleration and advanced stats. For the peace talks, always pick the option that increases your reputation. Corruption Risk.

A war of counter-insurgency cannot be won solely by sending more soldiers and tanks at the enemy. Lightly-armed insurgents aren't stupid, and will always ball out when confronted by superior forces - only to return when the military has moved elsewhere.

I believe the chance scales with the number of fighters anyways. Rules that you and the insurgents must abide by. However, you should familiarize yourself with encircling the insurgents before trying Brutal and Mega-Brutal. The insurgents can be manipulated with correct troop juggling. They are slow to train and weak in the early game: you should always have one or two in training, and initially use them to block escape routes rather than engaging the Insurgent directly. Roads are pretty darn good on this map. Every game I had I did all maps on brutal but the last one were very close. The upper right 3 mountains are better for the insurgents although try to control both sides of the dam. General gets two additional options on the Military tab and one option on the Government tab. For example, you might have a tough time with Warlord not because militia brings negative support, but because it increases the hostile generation. I almost always prioritize Highways 1 followed by Main Roads 1 when I start a level. Table of Contents Show Game rules Game features Goal of the game Start of the game How to choose the starting area Operations Governors Effects of Inflation and corruption Inflation Corruption How to increase reputation What you should do at the beginning of the game Civilian Initiatives Government Initiatives Budget Mid-game How to prepare for rebellion Coalition soldiers blue National soldiers green How to deploy soldiers What impacts the efficiency of soldiers What impacts the outcome of the battle How to prevent insurgents from fleeing Bonuses Endgame Tips Donations. So start working on them early to have an easy end-game on Brutal difficulty. When the coalition soldiers want to withdraw, pick "Long extension" for the first and second event, "Short Extension" if the unit is fighting, and Send home otherwise. Militia will usually kill 1 str insurgent.

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