plague marines

Plague marines

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The Death Guard are carriers of countless infections and contagions, each a gift from Nurgle. Some weapons strike in a flurry of blows, tearing the foe apart with relentless ferocity. Weapons powered by unstable and dangerous energy sources pose a substantial risk to the wielder every time they are used. Whether shielded by force fields, enveloped in mystical energies or simply possessed of preternatural senses and lightning-fast reflexes, some warriors are protected by more than mere physical armour. Shattered ruins and twisted wreckage afford much-needed shelter from enemy salvoes. Even heavily armoured warriors unfazed by small arms fire are thankful for such cover when foes bring their biggest guns to bear. Many warriors thunder headlong into combat, using the impetus of their charge to bring swift death to their foes.

Plague marines

No plague company boasts a more gruesome array of potions, poisons and unclean fluids than the 7th. Many Death Guard take a sick pleasure in the wielding of plague weapons, delighting in every malady and infection the barest scratch of their weapons inflict. The close combat weapons of many Death Guard warriors are coated with terrible venoms. When they swing these weapons, the air is filled with corruption that can infect those nearby. The Death Guard excel in the crush of close quarters, driving plague knives into their victims again and again. This warp-plague spreads fingers of corrosion through armour, flesh, bone and even air with equal virulence. Some Death Guard are marked for greatness before they rise high in the Legion's ranks. On occasion a contagion of Nurgle will flare up brilliantly in an all-consuming wave of infection. With a thrumming roar, a thick cloud of daemon flies whirls around the Death Guard and obscures them from the enemy's sight. Utilising far away artillery, the Death Guard pound an area of the battlefield with flesh-starved blight spores that rampantly spread over any unfortunate enough to be nearby. When a foe is struck by a plague weapon, even if they survive they are made much weaker. Thus are they easy prey for further attacks.

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Bloated with festering corruption, Plague Marines form the mainstay of the Death Guard, and unlike many Traitor Legions their numbers have only swollen as the millennia have passed. The putrescent slime that oozes from their sores corrodes armour boils away skin, yet despite their horrific disfigurements they are fearsome warriors indeed. This multi-part plastic kit contains the components necessary to assemble a 7-man squad of Plague Marines. Each is posed dynamically, with the usual Death Guard accoutrements — cracked, rotting armour revealing grasping tentacles, severed heads displayed proudly on belts, backpacks sloshing with unnatural diseases and pipework leading from rebreathers to Nurgle knows what foul concoctions. These models feature a wide range of weapons and heads, many of which are designed to fit a specific model — there are 8 boltguns, 4 plague knives, 2 bubotic axes, a blight launcher, a plasma gun, a meltagun, a plaguebelcher, a heavy plaguespewer with backpack , a mace of contagion, a great plague cleaver, a plague flail, a plasma pistol and a bolt pistol. There are 2 weapon options available for the unit Champion: a specific plaguesword and power fist, and there are a total of 16 bare and helmeted heads. This kit comes as components, and is supplied with 7 Citadel 32mm Round bases.

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Plague marines

The Death Guard are carriers of countless infections and contagions, each a gift from Nurgle. Some weapons strike in a flurry of blows, tearing the foe apart with relentless ferocity. Weapons powered by unstable and dangerous energy sources pose a substantial risk to the wielder every time they are used. Some units make their way to battle via tunnelling, teleportation, high-altitude descent or other extraordinary means that allow them to appear suddenly in the thick of the fighting.

Toolfast clamps

Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. Biologus Putrifier. If it does, select one enemy unit within 6" of the bearer and roll seven D6s: for each , that unit suffers 1 mortal wound ; for each 6, that unit suffers D3 mortal wounds. There was an error in retrieving your gitf tags. If charge successful, models make their charge move. Unmodified Dice: the result after re-rolls, but before any modifiers. Death Guard Greater Blight Drone. Ignores Cover. Chaos Leviathan Dreadnought. This kit comes as components, and is supplied with 7 Citadel 32mm Round bases. Targets of a charge must be within 12" but do not need to be visible. Chaos Cerberus.

Boils, bogeys, rot and pus! Blisters, fevers, weeping sores! From your wounds the fester pours.

Each mortal wound inflicted on a unit causes one model in the unit to lose one wound. Blight grenades used in the following datasheets: HQ. See more reviews. Those favoured by Nurgle are inured to pain, their rotting bodies shrugging off all but the most traumatic damage with ease. If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. Corrosive Filth No armoured fighting vehicle is durable enough to withstand the corrosive power of this specially formulated pathogen. Take a Battle-shock test for each unit from your army on the battlefield that is Below Half-strength. There was an error in retrieving your gitf tags. Death Guard Sorcerer in Terminator Armour. No tag. Kharybdis Assault Claw. The Death Guard are carriers of countless infections and contagions, each a gift from Nurgle. The armour of Plague Marines, regardless of its type, usually suffers from severe corrosion and structural breaches over its millennia of service with a corrupted Heretic Astartes. Such is its malefic nature, they can even undo metallic bonds, alien psychic materials and all manner of other elements and components, rendering even armoured vehicles vulnerable. Like a sickness flaring back to life, these stolid warriors erupt from their dug-in positions to counter attack.

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