nfs car toolkit

Nfs car toolkit

I wanted to ask the same question, nfs car toolkit. I have very much respect for nfsu work about Car Toolkit and Vlt Ed, but it would be nice if nfsu want to release a beta version of Map Toolkit.

With last version, this didn't happen. What can I do? Please i require assistance with creating configuration file for the conversion. And also a bug when exporting vanila cars or other cars mods, the all parts of the cars, will be black and invisible at the same time in zmodeler. How to open it? L track races for me? Error "Texture coordinates index out of range" I export via 3ds max CarToolkit 2.

Nfs car toolkit

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Please i require assistance with creating configuration file for the conversion. Post a Comment Comment moderation has been enabled due to spam.

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Pages: 1 2. Rookie Member. I have imported many NFS models with NFS-CarToolkit and everithing looks good, specialy all textures are there, but after exporting the model to fbx and reopening the fbx file all textures are mising. The same problem if I expot to z3d. Looks like obj export has the same problem. So is there a vay to export the model with worcking textures? Reply 1 on: Dec 15, , AM. Aftrmrket Exotics. Quote from: modding on Dec 15, , AM. Reply 2 on: Dec 15, , PM.

Nfs car toolkit

Also some shaders and texture names are missing from the data files for MW compiling, I had to add some of them manually. I imported , edited and then exported , but errors always appears. Who else here has a problem opening the obj file from Carbon cars? Mine just crashes when I try to open it. The updated version will be available soon. Dear nfsu, could you release a video tutorial on working with this program for the dumbest idiots like me?

Holly willoughby in suspenders

I even extracted a traffic car from NFS World and simply reimported it without modifying anything, and the game still crashes when loading that car. NFS World - improved support, there will be no more dark areas visible in the game OBJ format now supports polygons triangulation added support for generic parts like brakes, wheel etc generation of LOD parts has been improved, now LODs are created based on the nearest part of the lowest quality, i. Your comment will be available soon. Is this bug fixable? Archie 3 July at And another small bug I've observed in all released versions of this toolkit is that all modded cars in NFS World, when painted in white, they look too bright, as if there was a shader problem. Guys all hi. Read more. Error "Texture coordinates index out of range" I export via 3ds max CarToolkit 2. Mods are not now installed automatically but only after clicking on the Install button.

With last version, this didn't happen.

New features and improvements in this release: Many fields now have names instead of just numbers Automatic insertion of new line at the end of the ScriptEditor New Collection Editor fully integrated with the ScriptEditor Improved Find function. However, it seems that the tool can't replace traffic cars in NFS World. Maybe this is related to this bug. With last version, this didn't happen. NFS-CarToolkit v3. This is a bit of a pointless question and not exactly the appropriate page but Whanks for answer. L track races for me? Impossible to set carskin to parts. Unknown 13 June at

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