minecraft classes plugin

Minecraft classes plugin

Setting up classes and giving them detailed and individualized statistics per minecraft classes plugin is one of the greatest things you can do. Each class can have its own stats, skills, leveling curves, etc.

To use it, you need to add dependency into your project. Please, if you want to use it in multiple plugins or use other MoxPlugins, download and install MoxCore and use it as dependency because this plugin extends MoxLibrary and is created only for that. Class loader will load all classes of MoxLibrary just once, so MoxLibrary can be used once per server - please, keep it in mind. If server will have 2 plugins that have exported MoxLibrary into own source and if MoxLibrary has different version in those plugins, then it may produce errors with no existing methods in some classes on their usage by relatively later loaded plugin. All releases of MoxCore plugin, that extends this library, are there. Skip to content.

Minecraft classes plugin

The documentation is for developing plugins and is split into the respective packages for each subject matter. This documentation does not cover running a server, contributing code back to the project, or setting up a workspace. Working knowledge of the Java language is a prerequisite for developing plugins. For basic plugin development, see the plugin package. It covers the basic requirements of a plugin jar. For handling events and triggered code, see the event package. Spigot-API 1. Bukkit, the plugin development framework. Note: While the Bukkit API makes every effort to ensure stability, this is not guaranteed, especially across major versions. In particular the following is a incomplete list of things that are not API. Implementing interfaces. The Bukkit API is designed to only be implemented by server software. Although this can sometimes work, it is not guaranteed to do so and resulting bugs will be disregarded.

In particular the following is a incomplete list of things that are not API, minecraft classes plugin. Within the classes folder on your server, each YML file stands for a specific class. Next is your triggers section.

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Minecraft classes plugin

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This website is run by the MythicMobs team for the community Report repository. Classes dedicated to facilitating configurations to be read and stored on the filesystem. Next you have several cosmetic options like mana and casting particle. Events relating to inventory manipulation. Generalized BlockData classes. But you can use the class-chosen triggers to do as you wish. Classes relevant to attributes. If you leave this blank, that is fine and it will use stats. Events triggered from an enchantment table. These can be used to perform very specific actions, and the list will always continue to grow. For basic plugin development, see the plugin package. We are trying to fill in the holes where other plugins fell short. Classes dedicated to specialized plugin to client protocols. Interfaces used to manage the client side score display system.

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A few of the possible ones are command, item, mmoitem, experience, and money. Spigot-specific player events. Specific BlockData classes relevant to only a given block or set of blocks. Classes dedicated to specialized plugin to client protocols. But you can use the class-chosen triggers to do as you wish. Classes relevant to attributes. MMOItems also has these restrictions and benefits built into the Crafting Stations that the plugin offers. Your subclasses should have display set to false, as they will not show up until the requirements are met. Your default class should also have display set to false. Next you have several cosmetic options like mana and casting particle.

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