Land of lower setekh torch puzzle
There are no requirements for starting this quest.
See how to solve the puzzles and all Torch Puzzle Solutions here! List of Contents. To solve Torch Puzzle 1, you must light up all the torches to get the Normal Chest reward! Head over to Vourukasha Oasis and light up all the Torch Puzzles in any order! In Torch Puzzle 3, there are three torches that you must light up. Two of the torches are already out and can be lit up first. The last torch, however, is hidden inside a Gray Crystal.
Land of lower setekh torch puzzle
There are no requirements for starting this quest. Related: All Scarab locations in Genshin Impact. Follow the marker east to the area around the Statue of The Seven, then continue following the footprints along the road east, then south, then around to the west until you reach a Teleport Waypoint. Keep following the same road west until you reach Abdju Pit. Glide down into the pit until three people are marked on the right-hand side, then go and speak to those three people. None of them will tell you anything useful, but you have to speak to all three in order to mark the fourth, namely Jeht, with whom you will have a proper conversation. Go back up to the caravan, and everyone will be a lot chattier now. Follow the marker down to the huge door and speak to Jeht, Jebrael, and Tirzad some more. Use the device to open the door, then go through and defeat the Primal Construct. Go through several more doorways, following the Seelie.
To make it solid, hit the ashleyyyreyyy seed with an Electro attack when it is close to the torch, then light the torch with a Pyro attack. Mourning Flower. Related: All Scarab locations in Genshin Impact.
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See how Primal Embers and Primal Torches work and their locations in this puzzle guide! List of Contents. Interact with the Primal Sconces to release the ember they hold and follow them until they reach their torch. Similar to Seelies and their Seelie Courts! The embers will then go back to the last Primal Sconce they were on, much like "checkpoints". Wait for the strong winds to cease before guiding the Primal Embers forward or turn them off completely with your Clearance! Some Giant Fan Blades don't stop blowing winds until they are turned off. If you see a Plinth next to a Giant Fan Blade, you will need at least Lv2 Clearance to control it and freely switch it on and off. This will let the Primal Ember move safely along its travel path! The Primal Ember's journey will end once it reaches a large Primal Torch.
Land of lower setekh torch puzzle
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In the chamber at the end of the tunnel, defeat another Primal Construct, then activate the elevator on the left. Use the device to open the door, then go through and defeat the Primal Construct. Ease of finding information. Follow the marker down to the huge door and speak to Jeht, Jebrael, and Tirzad some more. Glide down into the pit until three people are marked on the right-hand side, then go and speak to those three people. Note: This is a free response section , so you can proceed without entering anything. Popular Articles Top Version 4. In addition, the information will only be disclosed a part of a statistic in a format that will not allow identification of personal information. Drum's Score Performance. Then, you can proceed to light those torches up! We refuse the right to reuse or repost content taken without our permission such as data or images to other sites. Follow the Seelie through a long series of doors and along several tunnels until you meet with Tirzad, Jeht, and Jebrael again. Sorush Gadget.
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Jordan Althoff Jordan Althoff Feb 12, Very Unlikely. Jordan Althoff Jordan Althoff Feb 7, Use of Color. Safeness of Ads. Continue along the tunnel and take the elevator up. Gate to Khaenri'ah. An Artist Adrift. Timing of Ad Display. Screenshot by Gamepur. In the chamber at the end of the tunnel, defeat another Primal Construct, then activate the elevator on the left. Then, you can proceed to light those torches up! Desert Area. If you accidentally close the seed, you can reset using a Dendro attack or by teleporting back to the last Teleport Waypoint.
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