kingdoms of amalur races

Kingdoms of amalur races

Kingdoms of Amalur: Reckoning will provide us with an introduction to many of the humanoid races of Amalur. Here is what we know so far:. The Almain are valorous humans who embody the ideal of Order in all things. They abhor Chaos, imposing structure and ritual in everything they do, kingdoms of amalur races.

Written by fantasy author R. Salvatore, Kingdoms of Amalur: Re-Reckoning is brimming with unique lore that makes the game come to life. Each race has changed the very nature of the Faelands, for better or for worse. The righteous human race hailing from Almere Valley, the Almain are noted for their dedication to establishing order in the name of their patron deity Mitharu. Like all the non-fae races, they are newcomers to the Faelands, with many seeking to establish religious and political freedom away from their homeland. The Almain are relatively small in number and have no major city to call their own in the Faelands. However, they have quickly worked to establish centers of worship and can be found in every region working to spread the word of Mitharu.

Kingdoms of amalur races

It seems you're stuck with yout initial choive for quite a bit. I made a Dokkalfar girl in the demo, who looked great. Not sure whether to recreate her or go for one of the human ladies. Log In Sign Up. What do you need help on? Cancel X. Topic Archived Page 1 of 2 Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Boards Kingdoms of Amalur: Reckoning What race? Dordledum 12 years ago 1. I'm still not sure what to go for. The dokalfar or something, the Dark Elf lol. Simply because all the human races are quite hideous, they kinda look like hairless apes. No matter the face you pick males they always will look like brutes or cave man. At least the dark elf has a lot of normal male faces, if you are female then humans are alright.

Starke View Profile View Posts. They represent the waning of the seasons, the entropy and death which are a necessary part of the Great Cycle.

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A proud and insular people, the Ljosalfar strive to preserve nature and shape it to their will. The light elves resist change, flash-freezing their ancient homeland to keep it in an idealized, timeless state. The Ljosalfar revere the principle of Justice, fighting time and again to defend Amalur against chaos and darkness. The light elves stand with their Dokkalfar cousins to battle the relentless armies of the Tuatha. Though far from their frozen homeland, the Ljosalfar are determined to keep the fortress of Mel Senshir from falling into the hands of their enemy. The Ljosalfar are proud and ancient people from the frozen lands of the north. Ljosalfar judge themselves fit to divine right from wrong under wind, sun, and sky, and mete an even-handed justice. The power among the Ljosalfar political elite is shared between three groups: the elected advisers, who control the external-facing political and military organizations; the monarch, who rules over internal affairs; and the Scion, who serves as leader of the Justicars. Among the kingdoms of Amalur, the Justicars are the most potent symbol of the light elves' influence upon the world.

Kingdoms of amalur races

Kingdoms of Amalur: Reckoning will provide us with an introduction to many of the humanoid races of Amalur. Here is what we know so far:. The Almain are valorous humans who embody the ideal of Order in all things. They abhor Chaos, imposing structure and ritual in everything they do. One of the most imperialistic kingdoms in Amalur , the Almain are proud of their long and illustrious military tradition. Their patron deity is Mitharu , god of Order, a belief that guides every aspect of their lives.

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Global Achievements. If you have blacksmithing 7, though, any chest piece you make can include an epic gem. The Almain are valorous humans who embody the ideal of Order in all things. They seemingly lived underground. The Varani are depicted as the hardened merchants and mercenaries of the Faelands with little interest in war unless there is money to be made. Common wisdom holds it as, flat out, the single best skill in the game. Builders of some ruins outside of Didenhil. There are 4 different races that players can choose from during Character Creation , which changes the appearance of the hero but it also affects its skills. Running it all the way up to 10 yields instant knowledge of every recipe in the game, but if you're using a guide, that's not much of a buff. Not sure whether to recreate her or go for one of the human ladies. Here is what we know so far: Contents.

Races in Kingdoms of Amalur: Re-Reckoning refers to the hero's physical characteristics. There are 4 different races that players can choose from during Character Creation , which changes the appearance of the hero but it also affects its skills. This page covers a list of both playable and non-playable races in Kingdoms of Amalur: Re-Reckoning.

Another presumably extinct race that is even older than the Durrek. At 2 you gain access to new drops all over the map. They are geared towarda stealthy persuasive type characters with some knowledge of magic. At first glance the Fae may resemble mortals, but they have long existed as the embodiment of nature's influence in the physical realm. Dispelling is actually fairly similar. Persuasion opens up new dialog options. The Varani look goofy. Nothing is true. Originally posted by blakdeth :. Sniperfox1 12 years ago 2 I look at bonuses for the build I want. Much appreciated. Dordledum 12 years ago 1.

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