How to turn off nether fog in minecraft java
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This reduces your vision and allows slower hardware to render the world for the player correctly. You can find this effect in many games, namely Silent Hill 2 and Morrowind. Some players enjoyed this effect to improve the atmosphere, while others disliked it. That is why this guide will show you how to turn off the fog in Minecraft. Mojang might remove this effect if most players do not like it.
How to turn off nether fog in minecraft java
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Sign in to comment. You can use NoFog although there is an issue on sodium's side that results in the client always rendering the max server render distance that has yet to be fixed. You switched accounts on another tab or window.
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If you have been playing the 1. Namely, the fog effect is now a lot more pronounced and it will severely limit how far you can see in front of you. The reason why this was done is to allow even less powerful computers and mobile devices to render the huge open worlds that Minecraft is known for. This is similar to why older games, such as Morrowind, also had this effect in place. If you dislike it, then our Fog Minecraft 1. What you can do first is to go to the Aternos webpage. Next, go to the server that you are playing on. If done correctly, your render distance should return to how it was before, removing the fog effect.
How to turn off nether fog in minecraft java
Fog is a rendering feature intended for obscuring the player's view distance, usually for atmospheric effect or for seamlessly occluding sharp boundaries such as unloaded chunks. While traditionally referring to render distance , there are many other types of fog that can be encountered in-game under specific circumstances. This refers to fog which is rendered in normal circumstances, and becomes the most notable with low render distance. The sight distance in the distance fog is equal to the render distance, and the shape is a cylinder. Its color depends mainly on the biome the camera is in, and is affected by:. When the camera is in water , a dedicated fog in the shape of a cylinder is applied to simulate this. Underwater fog progressively recedes with time spent underwater. The color is depends on the biome the camera is in.
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The problem is that you are disabling fog, meaning that Sodium is unable to not render areas that are completely hidden by fog as there are no chunks hidden by fog as there is no fog. Guides News Patch Notes. If you dislike the effect and want to remove it, look no further. However, as of right now, it is here to stay. Jump to bottom. Trending Now. If you do not want to use Optifine and cannot change the server settings, this is a great alternative. Already on GitHub? Reload to refresh your session. The problem is that you are disabling fog, meaning that there are no chunks hidden by fog, as there is no fog. This means that it will attempt to render the max view distance possible server render distance.
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Notifications Fork Star 4. Let us know in the comments below if you managed to remove the fog or not. You switched accounts on another tab or window. What is the bug forcing max render distance? This definitely seems like the way to go though! Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Fog and Shaders So would turning off the fog culling setting fix this possibly? You can set the distance accordingly, and the fog will disappear. Could you add the ability to turn off the fog.
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