Hog 2.6
Classic, cheap, easy, irksome, iconic, magnificent.
You will have to figure out your playstyle for yourself, but in this article I will try to line out some of the general tips and tricks as well as some input from professional players! Individually, none of the cards is strong, but together, you can win many matchups with ease once you have mastered it. To put it simply, this is a chip deck, where you defend as much as possible while playing hog riders with minimal support for damage. Minimal support includes cards like ice spirit, ice golem, and later into the game, prediction spells. Cannon, musketeer, and fireball are primarily the cards that you will want to be saving in response to your opponent.
Hog 2.6
In todays latest hog cycle deck LucasXGamer is back bringing us some insane gameplay of him using this deck on high ladder. For example with only 5 cards cycled at max level you can do damage which could be important in sudden death. Ice golem is a good glass tank that can kite units away or act as a meat shield for your hog or musketeer. His frost nova can slow units down helping aid your defence too. Skeletons are great for stopping charging units like prince or bandit. This card is your main win condition. Use him to apply pressure when your opponent plays their win condition. He can also be played behind units on a counter push of even in the opposite lane to force them to split their elixir. You can play him at the bridge to kite units away from your towers, for example if a pekka is closing in on your tower he can kite it away. Later game you can use your spells to help support him especially if you know what units they have in cycle you can make prediction spell placements. Canon is a key defensive tool on this deck to help you defeat many archetypes in the game. Against graveyard play this card close to your tower unless they have freeze to help take out the spawning skeletons.
The pressure is high. For example with only 5 cards cycled at max level you can do damage which could be important hog 2.6 sudden death.
Please check out the video for a more in-depth visual guide and a better understanding. This is a high skill cap deck but once you master it you are able to beat any match up in the game. You should always aim to get good value from your cycle cards, particularly ice spirit and skeletons on defence. You will be able to use your spells to to help aid your units on defence, the log and fireball both have a knock back effect which can be key to stopping units connecting to your princess towers. From the first replay against lava hound you can see that every time the opponent plays the hound you should go aggressive with the hog rider at the bridge in the opposite lane. Then play you canon close to the tower they are pushing so you can cycle back to a second canon so you can activate king tower, check out the video at Ice golem is one of my favourite units in the game for making positive elixir trades.
Hog 2. Jack is probably the best 2. In my video you can see how Jack handles some of the most difficult matchups you could face while using this deck. Because of the low elixir cost of this deck you can cycle very quickly back to the cards you need to help defend against almost any push. This is also a free to play friendly deck which is one of the reasons it has stuck around for so long. You can support the hog rider with ice spirit or even play him behind an ice golem so that he has a tank for tower damage. So what you need to do is pull the balloon to activate your king tower, you will take a lot of damage onto your king tower but it means it will be able to help you defend throughout the rest of the match. The correct canon placement is four tiles from the river and two tiles from the tower in the lane where your opponent is pushing. As soon as they play their lava hound in the back you should pressure the same lane with you hog rider. You should save your fireball to hit the lava pups when they explode and try to hit any support units that are closing in on your tower.
Hog 2.6
You will have to figure out your playstyle for yourself, but in this article I will try to line out some of the general tips and tricks as well as some input from professional players! Individually, none of the cards is strong, but together, you can win many matchups with ease once you have mastered it. To put it simply, this is a chip deck, where you defend as much as possible while playing hog riders with minimal support for damage. Minimal support includes cards like ice spirit, ice golem, and later into the game, prediction spells. Cannon, musketeer, and fireball are primarily the cards that you will want to be saving in response to your opponent.
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You could also try to out cycle their tesla. There are mainly 3 relevant placements when it comes to spawner buildings. You have to be aggressive and force them to use their mortar on defense, severely weakening their offense. Clash Royale Wiki Explore. How you want to use your ice golem is up to you; where you see JACK often save it for offense, Lucas uses it on defense quite a bit. Try to protect like you would a princess in a bait deck especially against lava hound decks. Rinse and repeat. Ice golem is a good glass tank that can kite units away or act as a meat shield for your hog or musketeer. Save your log for the goblin barrel and kite the prince and rascals around. Your best bet against both decks is to pull the balloon to the king tower, since neither deck runs a big spell. Popular Decks. See our Privacy Policy for additional details.
This deck has truly stood the test of time, if you master this deck, which is fairly free to play friendly, then you have a good chance of reaching a new PB every season and even picking up your first GC win!
Card Types. Start a Wiki. Knowledge of building placements is key in Hog Cycle 2. Some of my favorite ways to defend against an x-bow are:. Utilize the skeletons to get as much damage on the giant as possible, forcing them to waste a spell. If they defend with something heavy like a pekka and then counterpush, you can easily shut it down and be at an elixir lead, with surviving troops and with the hog rider in your hand, ready for another push. You have to be aggressive and force them to use their mortar on defense, severely weakening their offense. The cannon placement works against the RG too. Will you get that 12th win or will you be one of countless people who end up at a mere 11? I would recommend either barbarians or flying machine, Barbarians will completely shut down your hog and flying machine is extremely annoying to counter without musketeer. After the Mega Knight destroyed the Cannon and is about to jump onto the Tower , misdirect him with one of your two 1 Elixir units in front of the King Tower, one tile into the opposite lane. Official Apps.
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