Hello neighbour walkthrough
If you want to fully experience the game, be sure to explore the whole house instead of heading straight for the basement!
In this guide, I am going to show you how to complete the first Hello Neighbor game step by step. After the cutscene in which you see Nicky Roth the child chasing his ball keep running forward until you are between the Mr. Peterson's house blue house with a crashed car and Nicky Roth's house turquoise house. You are going to see a cutscene in which you hear screaming, and then Mr. Peterson locks up a door in his house , then cathes you. You will see, thath the key he used for the red lock is on the second floor of his house. After the cutscene, you will spawn in front of your house, just like when Mr.
Hello neighbour walkthrough
Hello Neighbor 2 , the sequel to the popular mystery action game, is a tense stealth puzzle game that takes you behind enemy lines. No longer do you play as a young child living across the street. Now you are as a concerned news reporter, and it's your duty to sneakily investigate your unsavory neighbor's nefarious secrets that must be hiding somewhere in his boarded-up house. The game is separated into a series of levels, but don't be fooled: Level One is tricky in itself, as the game gives you very few hints. Here's how to make it to the end of the day and unlock the basement door. The game starts in a wooden barn. Flip the red handle to enter the main area of the barn, and make note of the three cogs you need to find in order to escape. First, take the key and unlock the padlock on the blue door on your left. Get the crowbar in the corner of the main room and throw it at the glass display case containing the green cog. Using the crowbar, remove the red plank by the van, climb the ladder then climb the ledge on the right. Jump down, place the last cog in the mechanism, and pull the switch the open the door. A cutscene will play out, signaling the end of your tutorial. Return to the neighbor's house, jump the fence around the back, and enter through the kitchen side door. Avoid the patrolling policeman and check the fridge for the clue to your first puzzle. You'll need to collect four keys to get into the heavily-locked basement , and the first can be found by solving the dollhouse puzzle.
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Keep in mind, throughout most of act 1, the neighbor will be patrolling almost constantly. Always stay vigilant. After you get caught by the neighbor in the early part of the act, go to your house the greener one and grab some cardboard boxes. Climb up it, and use the cardboard boxes to give you access to the roof. In there is a lever that will activate a lift on the other side of the house that will take you where you need to go. It will need power though. To provide it power, in the same room with the lever there is a painting with a flower. Grab it, and behind it is a secret room with a switch that you can hit. The switch powers that fan and when switched on, will blow whatever you put on the shelf with it onto the lever on the floor.
Hello neighbour walkthrough
If you want to fully experience the game, be sure to explore the whole house instead of heading straight for the basement! You can have up to four items in your inventory at once, with old items you pick up disappearing and going into previous inventory slots. After the opening segment, press and hold E to pick up any object that makes the reticle become a larger circle, then hold the right mouse button to aim and release to throw. The longer you hold, the farther and harder it goes. Knocking over the neighbor with a coffee mug. Free boxes! Because of how wonky the controls are and how easy it is for boxes to slide off the roof, I recommend breaking out the second floor window before you even go up there. Just grab something like the ball or even the weird eye painting off the wall in your house and chuck it up at the window from near the fence. Break this window!
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Take the shovel and go through the door placed in the part in which the sharkotron was previously swimming. Break a window so you can get to the storage room. Keep going forwards, until you reach the moon door. Take 2 boxes, climb on top of the backyard ladder, place 2 boxes near its fence, climb onto them, and turn the valve. You will have to repeat it a few times. That will open a little door in the figure's stomach. Now you are in room with the train's control panel. Next, head upstairs to the master bedroom and start the photo puzzle. Here's how to make it to the end of the day and unlock the basement door. Grab a chair blocking the door, and then go all the way back to the room you've started at. Run as fast as you can to the next cabinets. Use the wrench on the makeshift fence that is blocking access to the ladder right next to the shed window. Make yourself some stairs by throwing the darts. Unlock the door with the yellow lock. Hello Neighbor 2 , the sequel to the popular mystery action game, is a tense stealth puzzle game that takes you behind enemy lines.
Hello Neighbor 2 is a horror stealth game, where the main protagonist, Quentin, is forced to sneak inside multiple buildings and solve riddles.
You've finished the game. Grab one of the cups and throw them into the vase. The act starts by waking up a few months later in the basement. Stay tuned as we cover the next act of the game where you try to break out of the house instead of sneak in , and things get even more crazy on the story front. In this part, you have to protect your younger-self from the Thing. Jump down, place the last cog in the mechanism, and pull the switch the open the door. When here, grab shoe, and glith it so that it would hit the lever inside the small box on the wall. Explore Wikis Community Central. This act starts in your apartment in a big city that probably is St. Enter it, pick up the shovel , and one last cutscene will trigger the end of Level One. Climb up the ladder, then jump through the hole in the roof. Unlock the door with the yellow lock. Flip the red handle to enter the main area of the barn, and make note of the three cogs you need to find in order to escape. From here, take the bottle with pink liquid, orange juice, pink jar and a bag of chips.
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