Halted stream camp
The first time you come here will probably be while helping Amren halted stream camp his family sword. Every time I've taken his quest, it's brought me here. Not that that's a bad thing!
Halted Stream Camp is a small iron mine and cavern located just northwest of Whitewatch Tower north of Whiterun. It has become a base of operations for poaching bandits. It has an exterior outpost overlain with a wooden fort and one interior zone, Halted Stream Camp. The camp is surrounded by a palisade wall, with the north side protected by a rocky hill. There is a gap in the palisade to the east with a rope strung set of bone chimes blocking quiet access.
Halted stream camp
It is the base of operations for bandits who hunt mammoths for their tusks and mammoth snouts. They also planned to use the spell Transmute Mineral Ore to turn the mine's iron ore into gold ore. The camp is surrounded by a log palisade with two gates, with a bone rattle- trap at the east entrance. An elevated walkway runs along the western and northern parts of the camp. There are mammoth bones and firewood scattered around as well as a woodchopping block , complete with woodcutter's axes. A locked apprentice-level chest is under the elevated lookout station in the southeast corner of the camp and a trapped apprentice chest is under the ramp at the north end of the palisade a spiked ball on a chain. There is a wooden pole shed in the center of the camp with a table and a tanning rack. A grindstone is at the north end of the walkway, above the entrance of the mine. The camp is built next to the cliff wall with an entrance into a mine. The mine has many iron ore veins and pickaxes to mine them with , and is the main living quarters of the bandits. It can be entered either through the entrance or by finding the spike pit outside and carefully falling down into it. Entering through the main entrance, there is a trap on the ground that drops boulders. Several types of fungi can be collected in this area.
Every time I've taken his quest, it's brought me here. Whiterun Hold.
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Halted Stream Camp is a small iron mine and cavern located just northwest of Whitewatch Tower north of Whiterun. It has become a base of operations for poaching bandits. It has an exterior outpost overlain with a wooden fort and one interior zone, Halted Stream Camp. The camp is surrounded by a palisade wall, with the north side protected by a rocky hill. There is a gap in the palisade to the east with a rope strung set of bone chimes blocking quiet access. There is also an unlocked gate in the south wall. The bandits are poaching and butchering mammoths here as evidenced by a shack with a mammoth's skeleton.
Halted stream camp
It is the base of operations for bandits who hunt mammoths for their tusks and mammoth snouts. They also planned to use the spell Transmute Mineral Ore to turn the mine's iron ore into gold ore. The camp is surrounded by a log palisade with two gates, with a bone rattle- trap at the east entrance. An elevated walkway runs along the western and northern parts of the camp. There are mammoth bones and firewood scattered around as well as a woodchopping block , complete with woodcutter's axes. A locked apprentice-level chest is under the elevated lookout station in the southeast corner of the camp and a trapped apprentice chest is under the ramp at the north end of the palisade a spiked ball on a chain. There is a wooden pole shed in the center of the camp with a table and a tanning rack.
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In this area there is a white cap , a bleeding crown and another fly amanita growing on either side of a tunnel that is blocked by a novice-locked gate that can be unlocked by using the mine key obtained from the bandit. There are spikes in the bottom that may wound or kill anyone trying to use the pit as an entrance. Fortunately for me, there's one located in Castle Volkihar. There is a tunnel to the southeast with two iron ore veins on your immediate left. To the north of the shack is the campfire with two benches around it. That's not all that important, though. This "mine" contains a veritable smorgasbord of iron ore. If there were a smelter, that is Into Tamriel: Elder Scrolls Amino? On the table is a small coin purse , a coin , a lockpick, a flute , a potion of minor stamina, a potion of minor magicka , a random potion, two bottles of wine , a bottle of Nord mead and a copy of Brief History of the Empire, v1. Mmmm, mead This bandit encampment is located north of Whiterun.
Halted Stream Camp is a small wooden fort which covers a rather rich iron mine. It is guarded by bandits. Inside the palisade are a tanning rack, a wood chopping block, and a grindstone.
There are also bear traps on the ground, several fire lamps above, and a swinging trap by the spike pit. I had several more images, but I had to pick and choose which ones to add. The ramp down heads to the northeast. Into Tamriel: Elder Scrolls Amino? Now, looking back towards the forge from the platform the boss chest is on, you can see a small hallway, tucked in behind the wall. It would barely fit! If entering the mine through the spike pit, there is another key on a table next to the forge. According to UESP, fast traveling from the spike pit can cause the game to crash. Near the chest before, there is a wood chopping block with a free axe for easy access to firewood. Reply to: Draconys Ok cool. One is on a raised platform to the south with an additional four iron arrows in a bucket, one sits on a bench next to the campfire, one sits on a chair on a raised platform to the southwest and the final one is normally on the highest level above the main entrance to the mine, to the north. Now, as a small bonus, a little extra stuff.
Quite right! I think, what is it good thought. And it has a right to a life.