Gondians bg3

Saving the Gondians. Joined: Aug Forblaze OP.

There are multiple ways into the Foundry - including lockpicking DC 20 the iron gates X, Y , entering a vent in Wild Shape form X, Y , or flying onto the roof and jumping down from an open hatch X, Y There are two Steel Watchers guarding the front entrance - one which patrols the front and western side of the building, and another which stays on the western side near the loading dock. The Steel Watcher patrolling the front can easily be avoided by lockpicking the front gate and enter the front door while the Watcher is on the western side. Once the Foundry has been entered, a cutscene plays, revealing that the Gondians are being forced to work by Banite cultists, under threat of explosive collars and their families being murdered. If the party approaches, the Banites move to attack the party and bid the Gondians to aid them. It is possible to convince the Gondians to help fight back:. If the Deception option was chosen, Tamia Holzt will give the player the Motivator and not become hostile.

Gondians bg3

GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. The Grand Duke quest in Baldur's Gate 3 spans the entirety of the campaign. But, it seems that every time he's within reach, you learn that he's been moved to another location. That ends in the game's third act, as you'll finally have a chance to pull off a heroic rescue. Our guide discusses how you can save the Gondians and Duke Ravengard in Baldur's Gate 3, as well as the time-sensitive nature of the encounter. Likewise, please be aware that this article contains spoilers. If the location sounds familiar, that's because it's a landmark from the first game in the series-- not exactly the chair that everyone in Game of Thrones wants to sit on. In any case, the key factor that leads to this task is Wyll's survival and presence in your group, given that Duke Ravengard is his father. Here are the things that we did during our playthrough:. Mizora is also there, so talk to her. In the throne room, Wyll finally sees his father right next to Gortash. Do not fight Gortash here since you'll likely lose due to all the Steel Watch mechs.

Put Karlach into the middle of the fight as quickly as I could. Follow User. Dominique' McClain.

The prison is hidden, and rescuing the captives is a complex endeavor, so our walkthrough will guide you through finding it and provide advice for rescuing everyone inside. To start this side quest, infiltrate the Steel Watch Foundry and speak to Zanner Toobin, who is distraught at your actions, since it spells the death of the workers and their families. You can prevent this by offering to rescue their families, at which point the quest will be added to your journal. You can also earn this quest by freeing the Gondians in the Iron Throne and speaking to them afterwards. This quest will lead you to the building marked Flymm Cargo on the east side of the Grey Harbour. A hatch in the northwest corner of the building leads to the basement with a submarine hidden within. When you take the submersible down to the Iron Throne, Gortash commands you to turn back.

The prison is hidden, and rescuing the captives is a complex endeavor, so our walkthrough will guide you through finding it and provide advice for rescuing everyone inside. To start this side quest, infiltrate the Steel Watch Foundry and speak to Zanner Toobin, who is distraught at your actions, since it spells the death of the workers and their families. You can prevent this by offering to rescue their families, at which point the quest will be added to your journal. You can also earn this quest by freeing the Gondians in the Iron Throne and speaking to them afterwards. This quest will lead you to the building marked Flymm Cargo on the east side of the Grey Harbour. A hatch in the northwest corner of the building leads to the basement with a submarine hidden within.

Gondians bg3

GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. The Grand Duke quest in Baldur's Gate 3 spans the entirety of the campaign. But, it seems that every time he's within reach, you learn that he's been moved to another location.

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This will end the party's alliance with Gortash. When the controller dropped I immediately moved Gale or whoever was closest over to disarm it. Turn 1 Karlach uses Corpsesgrinder's special attack to knock the closest group of guys closer to the group further back Gale with pre-casted Haste double casts level 5 fireball at the group of 3 Gondians. Default Style UBBT77 UBBT77 - Dark ubbthreads dark blue ubbthreads dark purple ubbthreads divinity2 ubbthreads larian ubbthreads larian dark ubbthreads light blue ubbthreads old larian boards Vom's test style. Fun, but not my usual style. I tend to cast Healing Word on hurt Gnomes and Dukes, too, but it's not really necessary. Divinity: Original Sin 2 - The M Items that prevent getting restrained, typically boots, help a ton. I used area effect heals and made sure I deactivated the device as soon as it showed up. Once inside, look for a bunch of crates covering a hatch. Load Comments 0. Disc read error 8. Next, Toobin tells you that the Gondians are held captive in the Iron Throne. Recommended Videos. My bard used Call Lighting to hit a few enemy targets at once and failing that also used Arrow of Many Targets from his hand Crossbow.

To save the Gondians, you need to go to the Iron Throne. Freeing the captives is worth it in the long run since you can also gain another ally here in your war against the Mind Flayers. The most straightforward one would be talking to Zanner Toobin , a Gondian captive working in the Steel Watch Foundry.

We returned to the Steel Watch Foundry in the nick of time. Once the Foundry has been entered, a cutscene plays, revealing that the Gondians are being forced to work by Banite cultists, under threat of explosive collars and their families being murdered. Published: Dec 5, am. I tend to cast Healing Word on hurt Gnomes and Dukes, too, but it's not really necessary. The doors at the ground level are locked, and people will spot you. The design of the prison is quite straightforward, with the cells present on the west and east wings of the Iron Throne. Cant remember details. Rescue as many Gondian hostages as possible by opening the levers next to their locked cell doors. Left him and went all the way out of factory for another long rest just before Titan boss fight. F5 F8 Used dash, misty step and teleport door once or twice. Baldur's Gate 3.

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