Eve fits
There are three fundamentally different possible goals in fitting a ship specifically for travel: speedtankor safety, eve fits. Each has pros and cons associated with them.
Hi, I would like to know where I can find ship fitting exemples, tips, stats, fitting advice for PvP and Pve… I tried to look on zkill but all I seem to get are the fittings of destroyed ships, not the ones that caused the destruction. Is there a way to know if my ships are fitted properly? A good overview is at Fitting ships - EVE University Wiki There is also a fitting section guide somewhere in game of suggested new player friendly fittings for various tasks. See if the player who lost that ship has a good number of kills with it as well. A good fit is not an automatic win: imagine two players fighting with optimal fits. One will win, one will loose. In general, fighting a player is very different to fighting an NPC.
Eve fits
This page is intended to teach you how to do just that, outlining some of the theory and practice of creating your own ship fits. You could make a fit by simply buying modules off the market, then throwing together whatever you have room for. This will result in a lot of wasted money, though, especially when you start messing with Rigs. A lot of the art of fitting, therefore, lies in spending these resources most efficiently. In EVE, your ship is not your character; your ship is a tool. Each tool has its own specified purpose. Then, when flying, concentrate on keeping yourself in your optimal situation whenever possible. A ship bonused for armor repairs and hybrid turrets should probably be an active-tanked armor fit with blasters, not a shield-buffer droneboat. It might seem a little random what goes where, though. What separates a High slot from a Low slot, or a Medium from a Rig? Every piece of equipment can be fit to exactly one of these slot types. Each type of slot, therefore, has a set of things that you can use that slot on.
Again, eve fits, like bonuses, reductions are best thought of as multipliers. This fit obviously lacks the bubble-immunity and speed of the shuttle, but has a higher cargo hold capacity.
The fitting of ships refers to both the process of selecting which modules, rigs, ammunition, drones, etc. This article covers the first of these two meanings the second involves a fairly straightforward in-game process that is quickly mastered and introduces basic guidelines for fitting ships. There are no strict rules that you must follow; these guidelines are designed to help you until you know when you can ignore them. Ship fitting is a wide-ranging topic, and players may wish to come back to both the foundational principles as well as more detailed considerations as they gain familiarity with it. Good sources of more advanced information on ship fitting that go beyond the scope of a general article on it are also third-party sites that host information pages dedicated to specific areas of gameplay.
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Eve fits
PYFA Python Fitting Assistant is a cross-platform fitting application that can be used natively on any platform where python and wxwidgets are available, including Windows, Mac and Linux. It provides many advanced features such as graphs and full calculations of any possible combination of modules, fits, etc. If you are using a Mac, Mac OS security prevents the redirect back to the local server. In order to authenticate your characters, you'll need to manually copy your token. You should change your settings to match the images below. Copy the following into the damage pattern editor by selecting all the damage patterns, and copy them into your clipboard. Then inside of PYFA under the editors tab select the damage pattern editor. You will be prompted to name your new profile, hit OK. At the bottom right hand side there will be 2 buttons. Select the one that says import from clipboard.
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Of course, there are dangers in over-specialisation too, especially when you're not working with other players. Finally and last, rig your ship using any remaining rig slots. Do not mix weapons and stick to weapons that go with your ship's bonuses. Stacking penalties are cumulative for all sources, local or remote. Remember that on DD ships you want to leave room for at least one damage module e. This will result in a lot of wasted money, though, especially when you start messing with Rigs. For any especially high-stakes or experimental fits, consider gathering a few friends to help and trying them out on the test server, Singularity. Minmatar Hauler 4x. Zkillboard allows you to see the fit of any killed player ship if someone uploaded the kill , and see what killed them. As noted above, percentages are really just multipliers. The plate gives more armor and, as we saw above, Hull Upgrades IV gives a 1. Strategic Cruisers and, to some extent, Tactical Destroyers are specifically designed to be flexible multitask ships. If you know the damage type your opponent is going to be using, you can simply focus all your resistances in that category. This ship is restricted to pilots in the Omega clone state.
Hello and welcome, everybody! After about a month of intensive testing, plus nearly a week of testing on TQ, myself and a group of dedicated PvE masterminds have collaborated to create fits capable of running the L5 abyssal sites Chaotic with minimal risk. They are, however, highly expensive and skill-intensive.
The fitting of ships refers to both the process of selecting which modules, rigs, ammunition, drones, etc. Even they lose ships from time to time, and these are easily accessible on zkillboard. As such, they are limited to using them only as a means to align in 10 seconds flat see above. Caldari Hauler 4x. Besides, Caldari primarily shield-tank anyway. Ships with a high native warp speed. The Alpha's Guide to the Galaxy. In general, you should try not to use fitting mods unless the fit absolutely demands it. However, MWDs bloom your ship's signature radius making you an easier target and are disabled by warp scramblers. Step Seven: Add Rigs We could still use some more capacitor, and cap rigs have no real trade-offs aside from their cost. Cruiser and battleship are sufficiently long-ranged that they can usually fight back against a scram-kiter, so the practice is less common outside of frigates and destroyers. The mm autocannons do a bit more damage, but the mm autocannons have much more forgiving fitting requirements especially if your fitting skills -- see below -- need more training. Step Seven: Add Rigs Rigs might have been added earlier, to plug resist holes or help with capacitor; if not, put them in now.
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