Euro truck simulator 2 vr
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SCS Software message board Skip to content. Quick links. Board index Offtopic and other voices. Are you ready to take our virtual trucking adventures to the next level? I'm here to rally support for crucial improvements that will make Euro Truck Simulator 2 an even more immersive and realistic experience in virtual reality.
Euro truck simulator 2 vr
Virtual reality can whisk you away to incredible, fantastic, hitherto unimaginable worlds. It's a portal to wild, wonderful places beyond comprehension. You can use it to journey into the depths of space, traverse rich fantasy worlds, and battle zombie hordes. But the game that really sold me on the tech wasn't as exciting as any of this. It was driving along an unremarkable stretch of motorway somewhere in Germany, delivering a few tons of yoghurt to Stuttgart. Euro Truck Simulator 2 isn't just a great game, but it made me realise the true power of VR. The game is, as that very matter-of-fact title suggests, about driving trucks around Europe, delivering goods between depots, and obeying the rules of the road. The driving model is perfectly weighty and nuanced, taking into account the rise and fall of the road and the weight of whatever load you're dragging behind you—whether it's dairy products, planks of wood, or fish. The world needs this stuff, and you're gonna bring it to 'em. The VR support is excellent. One of the most impressive things about ETS2 is the detail of the truck cabins, which have been accurately modelled based on their real-world equivalents. They look great when viewed passively on a flat screen, but in VR the sense of place and presence they give you is on a whole other level. You almost feel like you can reach out and feel the texture of the dashboard and the leather on the seats.
But the game that really sold me on the tech wasn't as exciting as any of this. Uh yes it does?
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The only problem is that ETS2 was originally released without VR support, and it was only added in beta form several years after the game was released. Thankfully, the steps are really simple, and this article will give you the step-by-step instructions you need to play Euro Truck Simulator 2 in VR. Here are the steps to get started. When you first load Euro Truck Simulator 2 VR, the graphics may not look great, or you may find performance to be suboptimal, but there are a number of adjustments you can make to optimize your experience. The first thing to do is to go to the Settings Menu , followed by the Graphics Settings , and adjust the resolution, anti-aliasing, and scaling settings. The resolution and anti-aliasing options will have virtually no impact on the visual appearance of your game in VR, as they only impact the menu screens and the display of the game on your computer monitor. You can safely reduce the screen resolution and turn off antialiasing and screen space ambient occlusion SSAO , and this will lead to an improvement in the frame rate you will achieve in VR. VR does tend to be quite demanding on PC hardware , so anything you can do to improve performance is well worth it.
Euro truck simulator 2 vr
Euro Truck Simulator 2 has been around for several years now, providing players the ability to simply drive a few of trucks around stunning vistas in a specific depiction of Europe. But still, the beautiful sights sometimes make it all worth it. Euro Truck Simulator 2 is an authentic depiction of this job, putting you in control of highly detailed vehicles. But SCS Software is using virtual reality to take things up a notch. The studio is one of the earliest supporters of VR, and understandably so. SCS did not need to make any drastic changes to gameplay or level design since Euro Truck is already a stationary experience. Latency, framerate, and motion sickness are other points of concern for SCS, just like they would be for most early VR titles. Reports of people getting severely nauseous and dizzy a few minutes into playing REVII are bold warnings to any VR devs in these early days. This is worrying as VR can, and will be, hurt by a few poor VR games hitting store shelves. First impressions are important, and the technology needs a strong start during the early adoption phase.
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I never play MP but would love to have some company when playing cheers and see you hopefully out there. Common problems and solutions. Showing results for. Which means that it's currently not technically perfect and polished for regular user who just wants to play the game. Of course those small numbers alone dont justify an investment. Store Page. I run them both at 1. When i driving in the truck my vr could normaly display, but once i press esc or other keys into the setting page, my VR could not render this page. Board index Offtopic and other voices. RedRizla Honored Visionary. But the people who would love to only play in VR but can't stand the look of the graphics compared to the non-VR graphics, they are not going to use VR and the numbers will reflect that. When so many games are making an effort to use VR, even when VR is probably not the best for the games. FAQ part 2.
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I'm also campaigning for gameplay adjustments that will optimize the Euro Truck Simulator 2 experience for VR. When so many games are making an effort to use VR, even when VR is probably not the best for the games. Bubi 1 Jan pm. I know that only one guy at scs does the VR-port in his free time and I have mad respekts for that! Common problems and solutions. Then it seems they put a major effort forward to bring it to a level that we would expect from SCS. The sensation of being in a real 3D space is palpable, and you can even lean out of the window to get a better look at the road. Shadowmask72 Honored Visionary. Store Page. I haven't gotten around to trying ATS yet, I just don't like those american trucks with the huge front sticking out. BeardyFalcon 30 Oct, am. I am not saying the VR-port is bad, I love playing it. Install Steam. Join my appeal, spread the word, and let's steer Euro Truck Simulator 2 into the exciting realm of virtual reality greatness! OpenComposite opens up possibilities for a broader range of VR hardware.
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