Eft warehouse 4
Learn all the different exits and extracts on the Customs map in Escape from Tarkov. I also have a few tips on where dangerous areas are. Click eft warehouse 4 Customs map to expand and zoom in. If you want a busier map with more information, I stumbled across this one on the EFT forums as well.
However, successfully extracting can be quite difficult for new players. In this blog post, I'll provide an in-depth guide covering everything you need to know about the updated Customs layout, top loot spots, extractions, and more. It features landmarks like the factory areas, construction zone, bus station, gas station, dormitory area, and warehouses. With the latest expansion, there are now more obstacles, hideouts, and lootable areas than ever before. The map can support up to 13 PMC players per raid, making firefights very common. While geared players compete for top-tier loot spawns, the notorious scav boss Reshala and guards also pose a formidable threat. Major landmarks include the Customs Office, Big Red Warehouse, New Gas Station, 3 story and 2 story dorm buildings, and the skeletal construction area.
Eft warehouse 4
Customs is one of the best playable maps for beginners in Escape from Tarkov. You can learn the basics of the game thanks to its distribution of Scavs and the variety of zones — as long as you avoid some heated zones, of course. Learn its extraction points, overall details, and how you should play this map. Thanks to its variety of environments, Customs is a map where you can play with pretty much anything you want and have some good results. However, a good recommendation would be to go with assault rifles any version of the AK family will be fine and attach a reflex sight or a scope if you have one to spare. This way you will be in a good spot for both enemies in proximity and those a bit far away. Looking for more tips and guides for your time with Escape from Tarkov? Please check the following pages:. The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings. Duration of Raid: 40 minutes. Size: medium map, with multiple types of buildings and outdoor sections. You need to stay near the gate.
Tarcone Director's office key. Stand near the wall.
Customs is a location in Escape from Tarkov. It is the second map that was added to the game. A large area of industrial park land situated adjacent to the factory zone. The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings. The Dorms are two buildings located in the southernmost area of the map. The eastern building is three stories tall while the western building is two stories tall. Each structure boasts a front entrance and a fire escape at each end with doorways leading to each floor some of which are blocked or permanently locked.
Customs is one of the best playable maps for beginners in Escape from Tarkov. You can learn the basics of the game thanks to its distribution of Scavs and the variety of zones — as long as you avoid some heated zones, of course. Learn its extraction points, overall details, and how you should play this map. Thanks to its variety of environments, Customs is a map where you can play with pretty much anything you want and have some good results. However, a good recommendation would be to go with assault rifles any version of the AK family will be fine and attach a reflex sight or a scope if you have one to spare. This way you will be in a good spot for both enemies in proximity and those a bit far away.
Eft warehouse 4
Customs is one of the main industrial areas of Tarkov. The industrial park is near the Factory and features a lot of important infrastructures, including fuel storage facilities, a freight train terminal, offices, dorms, and several unfinished structures. This is an excellent map for beginner players to get some experience and get a good feel for how Tarkov works. There is also a fair amount of good loot in the central buildings and from the boss. This guide will outline the different areas of interest, the boss, some popular loot spots, keys, and the available extraction points. Customs is a beginner-friendly map that is a lot easier to learn than most of the others in Tarkov. This map is not suitable for snipers, there are numerous buildings, and the few decent sniping positions have little cover to use. Most battles will take place at mid to close range. The main buildings in the center of the map tend to attract a lot of players due to their loot and quest locations; this leaves the rest of the map pretty open for new players to explore and try to get their feet wet.
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The map can support up to 13 PMC players per raid, making firefights very common. The fee amount is influenced by your Scav karma. Customs is a location in Escape from Tarkov. Macintosh PC. Construction is a two story concrete frame of a building. While geared players compete for top-tier loot spawns, the notorious scav boss Reshala and guards also pose a formidable threat. ZB A small building that has stairs to an underground passage. The eastern building is three stories tall while the western building is two stories tall. PMC No Yes, a campfire must be lit. The Dorms are two buildings located in the southernmost area of the map. Used to open the door to the extraction. This way you will be in a good spot for both enemies in proximity and those a bit far away. You need to stay near the gate.
Customs is a location in Escape from Tarkov. It is the second map that was added to the game.
Macintosh PC. ZB A small building that has stairs to an underground passage. However, successfully extracting can be quite difficult for new players. Tarcone Director's office key. Be aware of Border Snipers! Headset Table. The Customs map has a number of extraction points, but some come with special requirements or restrictions. Big Pipe , Birdeye. Portable bunkhouse key. Leave feedback. Knight , Big Pipe. Flea Prices. Players tend to wait for victims here. Get close to a black SUV.
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