dungeon guardian

Dungeon guardian

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The Dungeon Guardian is statistically the strongest enemy in Terraria if not counting invincible enemies , and only spawns when you move below -3 underground depth in the Dungeon before defeating Skeletron. Once Skeletron is defeated, Dungeon Guardians will no longer spawn. The only reason to fight it is for the Bone Key it drops. You need to be in a world where Skeletron has not been defeated. Otherwise, it will not spawn.

Dungeon guardian

The Dungeon Guardian is an enemy resembling Skeletron 's head that guards the Dungeon against intruders. Dungeon Guardians are large, very fast traveling at around 41 mph in all directions , and travel through all blocks. Any player who attacks a Dungeon Guardian, regardless of the weapon or other equipment with very few exceptions , will deal only 1 damage, or 2 for critical hits. This means that the Dungeon Guardian will normally take an average of 1. While killing a Dungeon Guardian is possible and will award the Bone Key pet summon , it requires careful preparation. See the Tips section for setups. The Dungeon Guardian's Bestiary entry will automatically fill itself out if Skeletron is defeated. Because of the extreme effort that has to be taken to defeat a Dungeon Guardian, and because its only drop, the Bone Key , is a purely cosmetic item, defeating a Dungeon Guardian is pointless from a practical perspective. Most of the following tips assume taking a late-game or endgame character to a fresh world where the Guardian can still be summoned, as they involve items that can only be obtained after defeating Skeletron if not the Moon Lord. In order to quickly reach the surface after spawning the Dungeon Guardian, a player can dig a shaft into the Dungeon, flying up as soon as reaching zero depth. The Depth Meter or its upgrades are almost mandatory to avoid being caught off-guard. In multiplayer , it can simply be lured out by another player. In Expert Mode or Master Mode Dungeon Guardians have no mode-exclusive drop, but they do have double triple the health and damage.

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The Dungeon Guardian is a Pre-Hard Mode enemy that spawns if the player enters the dungeon in a world where Skeletron has not been killed. It will appear in order to kill the player as soon as the dungeon music starts. In addition, it will also target any other players in the vicinity of the player who entered the dungeon. Due to its unattainably high attack and defense, the Dungeon Guardian will always take 1 damage from all attacks except criticals, which deal 2 damage and will kill any player in one hit unless they have the Master Ninja Gear or Black Belt which has a chance to dodge attacks. A player with max HP and the maximum Beetle Endurance Buff may survive one hit from this monster as well, and an extended version of this strategy can be used to survive two hits , or one in Expert mode. Even if a dungeon guardian is killed, access is still not allowed in the dungeon as more and more guardians will appear each time you kill them. Before the Dungeon Guardian existed, there were numerous Skeletron Heads which is just Skeletron without the arms.

The Dungeon Guardian is an enemy resembling Skeletron 's head that guards the Dungeon against intruders. Dungeon Guardians are large, very fast traveling at around 41 mph in all directions , and travel through all blocks. Any player who attacks a Dungeon Guardian, regardless of the weapon or other equipment with very few exceptions , will deal only 1 damage, or 2 for critical hits. This means that the Dungeon Guardian will normally take an average of 1. While killing a Dungeon Guardian is possible and will award the Bone Key pet summon , it requires careful preparation. See the Tips section for setups.

Dungeon guardian

The Dungeon Guardian is an enemy resembling Skeletron 's head. If a player enters the Dungeon in a world where Skeletron has not been defeated and travels below zero depth the border between surface and underground , one or more Dungeon Guardians quickly fly at the player, dealing damage each, which will instantly kill most players if they are unprepared. Dungeon Guardians are large, very fast traveling at around 41 mph in all directions , and travel through all blocks. Because of the Dungeon Guardian's high defense , any player who attacks it, regardless of the weapon or other equipment with very few exceptions , will deal only 1 damage, or 2 for critical hits. This means that the Dungeon Guardian will normally take an average of 1. While killing a Dungeon Guardian is possible and will award the Bone Key pet summon , it requires careful preparation. See the Tips section for setups. Desktop, Console and Mobile versions The Dungeon Guardian's Bestiary entry will automatically fill itself out if Skeletron is defeated. Because of the extreme effort that has to be taken to defeat a Dungeon Guardian, and because its only drop, the Bone Key , is a purely cosmetic item, defeating a Dungeon Guardian is pointless from a practical perspective, however on the Old-gen console version , the Bone Key is required for the "Pet Hoarder" achievement.

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Before the Dungeon Guardian existed, there were numerous Skeletron Heads which is just Skeletron without the arms. Killing DG isn't really that hard if you have endgame stuff, which is the usually the point people kill DG. It is also recommended that you use a high rate of fire gun or projectile shooting sword, like the Terra Blade , Influx Waver , or the Vortex Beater. Lastly, this only works if you are moving slowly enough such that the Dungeon Guardian is lured in between the two Teleporters upon teleporting. Otherwise, it will not spawn. It may not display this or other websites correctly. As the Dungeon Guardian will instantly kill you, your defense is entirely irrelevant. Flying Enemy Undead Enemy. Agent Zobacz profil Zobacz posty. Other NPCs. In multiplayer , it can simply be lured out by another player. The Hoik should be the size of the first room in the Dungeon, anything bigger is unnecessary. View history Talk The Dungeon Guardian in Terraria is considered a high threat due to its formidable attributes.

The Dungeon Guardian is statistically the strongest enemy in Terraria if not counting invincible enemies , and only spawns when you move below -3 underground depth in the Dungeon before defeating Skeletron. Once Skeletron is defeated, Dungeon Guardians will no longer spawn. The only reason to fight it is for the Bone Key it drops.

As the Dungeon Guardian will instantly kill you, your defense is entirely irrelevant. Killing DG isn't really that hard if you have endgame stuff, which is the usually the point people kill DG. Fantasy Sci-fi Terraria. Perhaps there could be a Cursed Clothier Voodoo Doll functioning like the normal one except it summons the Dungeon Guardian instead, dropped at a lower rate than normal ones or when the Clothier is killed by the player near the Dungeon perhaps. Pirate Invasion. Current Wiki. If the player has access to the Mechanic Old-gen console and 3DS versions and Steampunker it is possible to build a Teleporter arena example. Pairing this with any long-ranged weapon, you can stay consistently not very far ahead of the Dungeon Guardian, whilst launching continuous damage at it. It also provides a good critical strike chance bonus. See the Tips section for setups. Dungeon Guardians are large, very fast traveling at around 41 mph in all directions , and travel through all blocks. Views Read View source History. You are using an out of date browser. You should control your speed to allow it to keep up. Remember not to delete pre

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