Doom shotgunner
The pump-action single-barrel shotgun is one of the most versatile and useful weapons in the Doom player's arsenal.
Last time, you decided that ricochet attacks are better than blue shadows on dodges and dashes. I expected this outcome but am still glad to see a good quarter of you favoured cool essence over cool effort. We continue. This week, in honour of Doom's 30th birthday we've already written about John Romero's memories , motion sickness , and inviting monsters to a birthday party , with more to come , I ask perhaps an impossible question. How could anyone ask you to pick between two iconic tools of ultraviolence. What kind of monster would. Yet we must.
Doom shotgunner
The shotgun guy , also called the former human sergeant in the game manuals, and sometimes shortened to sergeant , is an armored space marine which has been turned into a zombie during the invasion from Hell. The monster appears as a red-eyed bald man wearing bloodstained slate-gray body armor and clothing, and wields a shotgun. Angrier in appearance than the lowly zombieman , and around three times as powerful, a shotgun guy can challenge the most hardened of Doom veterans. His official description reads:. This type of zombie is armed with a shotgun, which is less powerful than the player's shotgun : one round produces only three pellets instead of seven, and each pellet inflicts slightly less damage on average. After firing, the monster moves again. When killed, the shotgun guy drops its weapon, which contains 4 shells or 8 on I'm too young to die and Nightmare! If it subsequently respawns or is resurrected , the shotgun remains. The shotgun guy's chest and its abdomen spill blood as it is felled, assuming it is not gibbed , which is not uncommon, considering its relatively low number of hit points. Due to the dispersal of the pellets from its shotgun, the shotgun guy is only a marginally greater threat than the zombieman at long range. However, at closer ranges its shotgun blast can damage the player significantly, and many stock levels create ambushes by placing sergeants on ledges and around corners. The player's shotgun generally kills individual shotgun guys at medium and long ranges, and can occasionally kill two or more with one shot at close range. All other weapons are effective against shotgun guys, although the pistol leaves it ample time to retaliate, and the fist and chainsaw are dangerous to use because the player risks being shot at point-blank range. This can be fatal if the player does not have any form of armor available.
MAP Plant Ops. XymphBot made an edit on 21 December
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The pump-action single-barrel shotgun is one of the most versatile and useful weapons in the Doom player's arsenal. It is first found in a secret area of E1M1: Hangar or possibly taken from a former human sergeant on the upper two skill levels , then in a non-secret area on E1M2: Nuclear Plant. A shotgun contains 8 shells when picked up 16 shells on the "I'm too young to die" and "Nightmare! Shotguns looted from the corpses of shotgun wielding zombies contain 4 shells 8 on ITYTD and NM and, unlike pre-existing shotguns, disappear when crushed beneath doors or moving ceilings. The player's shotgun fires seven pellets, each of which inflicts points of damage for a total of points of damage per shot, provided that all pellets connect against the target.
Doom shotgunner
The Shotgunner , formerly known as the Enforcer , is an intermediate tower that costs 2, to buy from the store. Unlike other towers, the Shotgunner shoots a spray of bullets. Damage is split among 6 bullets per firerate so the base damage is 2x6 , and these bullets are spread within a small cone and can pierce through enemies. The same enemy can be hit with multiple bullets, increasing the damage inflicted.
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You can't, not with the pace it eats ammo, but maybe you'd want to. Hardcoded exception to infighting negates damage excepting indirect damage caused by exploding barrels. It's monstrous yet almost feels elegant. This can be fatal if the player does not have any form of armor available. We'll reconvene next week to see which thing stands triumphant—and continue the great contest. SuperShotgunGuy for Doom Retribution confirmed? A fool. Plutonia Experiment. Standard deviation. How to be the worst wizard in Dragon's Dogma 2 - Part Deux. Explore Wikis Community Central. Gauss made an edit on 12 October Very large groups of shotgun guys may suffer significant losses from infighting as with the red key area in the user made URMEAT.
The shotgun guy , also called the former human sergeant in the game manuals, and sometimes shortened to sergeant , is an armored space marine which has been turned into a zombie during the invasion from Hell. The monster appears as a red-eyed bald man wearing bloodstained slate-gray body armor and clothing, and wields a shotgun. Angrier in appearance than the lowly zombieman , and around three times as powerful, a shotgun guy can challenge the most hardened of Doom veterans.
If it subsequently respawns or is resurrected , the shotgun remains. I would have him operate as what omalefico32x described. The audience rise from their seats in a standing ovation then fall to their knees, weeping. I enjoy encountering them. Did some quick calculator work, and determined the following: The vanilla pistol has an average DPS of around They are also not immune from their own hitscan attacks, making them prone to turning against each other, instead of working together in groups to take down a stronger monster. Ranged attack Damage. When people start to augment the zombie crew, their popularity is below variants like the rocket zombie, plasma zombie, heavier chaingunners, and even BFG and chainsaw zombies. MAP Underhalls. Current Wiki. Supporters only: Minami Lane's management is simple but still gently compelling.
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