Dishonored 2 all safe codes
Dishonored 2 is all about taking on the role of Corvo or Emily and urgently attempting to save the world from the sinister Delilah before it's too late. But that doesn't mean you can't take a detour to loot a few safes along the way, right? Several safes are dotted around the beautiful maps of the Dishonored series, just waiting to be unlocked, dishonored 2 all safe codes.
To enjoy our website, you'll need to enable JavaScript in your web browser. Please click here to learn how. Dishonored 2 has just been released, bringing back safes you can unlock to get some loot. The items found inside are usually valuable, so it is worth hunting down every safe in the game. To unlock them, you will need the combination, which is always conveniently lying around the area. The numbers are different for every player, so instead of telling you what the combinations are, I'll tell you how to find them.
Dishonored 2 all safe codes
You can find a number of safes with various kinds of loot within each mission. Its a good idea to unlock any safes you come across since you can find incredibly valuable items most of the time. When opening safes, keep in mind that many combinations you find in both in writings like documents and some written in the world are randomized. This means they will be different each time you play through the mission and try to open the safe associated with it. Safes are only found in the first three missions of the game. For this reason, we have written where to obtain these combinations in place of an actual static 3-digit number in the article below. After taking out the first group of guards, look up above the train tracks for a balcony to a residence, and use the pipes up on the left side to enter the home. Inside, you can find a safe against the wall by the door - but no apparent clues for the combination are nearby. Once you are in the Albarca Baths fight club, look for the Bookkeeper by the restricted area and pickpocket him to get a note with a clue about the safe: there are stacks of books that reveal the clue. Now that you have the note about the safe, head to the main desk and look above the Champion Challenge board for stacks of books divided into three piles. The number of books in each pile is the combination to the safe which, if static, is , which holds a ton of goods - a coin value, and a health potion! There's a safe in the office of the journalist who lives across the plaza from the bank.
Blink forward to the front desk and interact with the cash register on the far right of the desk. Take him out, and look up along the wall to see some pipes sticking out.
The cities of Dunwall and Karnaca are filled to the brim with hidden collectibles for Dishonored 2 players to discover. Many of these collectibles are locked within safes that are scattered throughout the game, requiring players to know their combinations in order to find the contents inside. While many games would allow players to easily get around these safes by simply Googling the combinations, Arkane Studios has made sure that players obtain the codes correctly. There are ten safes for players to find in the game, and they all have randomized combinations. This means that players will have to find the codes hidden in their playthrough the intended way in order to get into these safes. Luckily, the respective codes can always be found in the exact same places. After leaving Dunwall Tower, players will descend down to the streets and onto a large stone staircase.
Dishonored 2 features multiple huge safes, holding all sorts of collectibles and riches. There is one safe in the first chapter, which can be found in Dr. The lab will be the building right next to you once you exit the tower. Get inside and find a painting on the wall you can remove. On the back is the safe combination. Find the safe nearby and crack it open. The code should be There are two safes in the second chapter of Dishonored 2 , and it can be found in Karnacka Docks. You can figure out the combination by reading the book next to the safe, then reading a note on the table by the refined whale oil bottle.
Dishonored 2 all safe codes
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Upon close inspection, the Mark of the Outsider is a combination of three runes: the upper left portion, the middle portion, and the right portion. You will need to track down these safe code locations first unless you want to try brute-forcing your way into each safe and turn Dishonored 2 into a safe-cracking simulator instead. Jeorge will give Billie the combination if she gives him evidence linking Ivan Jacobi to the murder of Eleuterio Cienfuegos. A safe in Correy Brockburn's apartment in Lower Aventa. The Grand Palace is the final level in the game to feature safes, and it has two, with the first being quite early on. The code is fortunately not very far away at all. The first digit is at the base of the left one, the second on the brick wall behind and the third in the middle of top frame. Sign In Register. If the favor was not purchased, the combination can be found in a note located underwater, below the cargo boat to the right of the slaughterhouse yard. If you believe your item has been removed by mistake, please contact Steam Support. Galvani's safe again. There is a large safe with a challenge for anyone to unlock it. Near the Aventa station is an alleyway leading to an apartment building in the lower district.
Dunwall is home to a variety of hidden collectibles, items and rewards, one of which are locked safes. Search the door to the left of that one as you look at it for another door. Inside is the safe.
Head to the right and bring yourself up to the broken walkway. The safe behind the painting in the wrecked building where the prisoner pen is outside the Sokolov estate. Nearby Threats: Guards, elite guards, bloodflies, and the crown killer. The barracks safe in the Overseer's Back Yard. Grab the painting off the wall to reveal the three-digit code. It can be found in the past version of the note Study Door Combination. The combination can be found on a desk. This time, you need to head to the Winslow Safe store , which is right near Addermire station. Nearby Threats: There are howlers and guards outside, but no threats inside the apartment block itself. The door to the black market shop in Upper Cyria. You can find a number of safes with various kinds of loot within each mission. What else are you needing help with in Dishonored 2?
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