Control punch cards puzzle
Since The Federal Bureau Of Control deals with all manner of supernatural phenomena that could theoretically possess the internet and cause utter chaos, its scientists have to rely on old technology to perform their tests and experiments.
This page explains how to find all that punch cards, put the shapes in the right order in the terminals and activate the HRA machine. Hints are provided if you're trying to solve the puzzle on your own but the solution is also listed below. Card 5: This one's upstairs. Take the stairwell in the back of the Old Boy's Club room. Below is which card needs to go to which machine and that machine's location. The solution is actually written on the three white boards two downstairs, one upstairs.
Control punch cards puzzle
The game is set in the Oldest House, headquarters of the Federal Bureau of Control, an agency dedicated to the study and containment of phenomena that violate the laws of reality. In Control , players delve deep into the FBC's secrets, finding terrifying monsters and mind-bending puzzles alike. Nothing in the Oldest House is simple, and players may spend some time on Control 's puzzle sections. Once players have reached the HRA Lab, having solved the cube puzzle in the previous section, they'll be tasked with restoring the HRA machine. To do this, first, they'll need to collect five of the game's punch cards , which are scattered around the lab. Here's where to find them:. Once Jessie, Control 's protagonist , has acquired the five punch cards, she'll now need to slot them into the terminals in the correct order. To work out the sequence of the punch card terminals in Control 's HRA Lab Level , players will need to carefully study the whiteboards scattered around the room. However, those players who'd prefer to get a direct solution should skip ahead to the final paragraph of the guide. There are three whiteboards, each of which gives a third of the solution. While most of the answers are fairly clear once all three whiteboards have been studied, there is one more twist to the puzzle.
Kill every Hiss enemy control punch cards puzzle when you attempt to cleanse the control point, you'll be attacked by Parakinesiology Chief Lewisa not too difficult mini-boss. Look around and you'll see several whiteboards. The image above also shows which card goes with which terminal.
There are telekinetic powers to learn, monsters in refrigerators to fight, and paranormalities aplenty. It's a great game for fans of brutalist architecture and third-person shooters alike—and has a great protagonist with Jesse Faden to boot. Now Jesse can take control of the Oldest House on new consoles as well with the excellent upgraded version. For anyone new to the Federal Bureau of Control, though, it can be a bonkers world to get one's bearings in, especially once the Hiss start showing up. Unlike some games that bombard the player with information, systems, and map-markers, Control often lets people figure things out for themselves.
The game is set in the Oldest House, headquarters of the Federal Bureau of Control, an agency dedicated to the study and containment of phenomena that violate the laws of reality. In Control , players delve deep into the FBC's secrets, finding terrifying monsters and mind-bending puzzles alike. Nothing in the Oldest House is simple, and players may spend some time on Control 's puzzle sections. Once players have reached the HRA Lab, having solved the cube puzzle in the previous section, they'll be tasked with restoring the HRA machine. To do this, first, they'll need to collect five of the game's punch cards , which are scattered around the lab. Here's where to find them:. Once Jessie, Control 's protagonist , has acquired the five punch cards, she'll now need to slot them into the terminals in the correct order.
Control punch cards puzzle
Since The Federal Bureau Of Control deals with all manner of supernatural phenomena that could theoretically possess the internet and cause utter chaos, its scientists have to rely on old technology to perform their tests and experiments. Rotary phones, CRT computer screens, reel-to-reel recording devices, and other obsolete devices are the only instruments allowed inside in order to prevent beings; such as Control 's main antagonist force, The Hiss — from destroying the world. One such piece of ancient technology that Control's protagonist, Jesse Faden, runs into during her on-the-job training as the new director of the FBC is a punch card system security system. It's a confusing series of codes that need to be entered to start up the HRA machine in Dr.
Shelf car crash
There's a paper next to the monitor with a hexagonal shape on it. Related: Control: Best Things To Do After Beating The Game Unlike some games that bombard the player with information, systems, and map-markers, Control often lets people figure things out for themselves. That's it! However, those players who'd prefer to get a direct solution should skip ahead to the final paragraph of the guide. You need to match the same shape that's on the paper, which is done by rotating the object in the middle and filling in the hexagon. When I'm not knee-deep in a game to write guides on, you'll find me hurtling round the track in F1, flinging balls on my phone in Pokemon Go, pretending to know what I'm doing in Football Manager, or clicking on heads in Valorant. On the corner of the brown table on the ground floor. To see why we said Control is one of the best games of , be sure to check out our official review. While most of the answers are fairly clear once all three whiteboards have been studied, there is one more twist to the puzzle. Terminal 1.
It's an easy one to get stuck on as it's not clear what's going on as you try to piece everything together. The overall aim involves picking up the various Control punch cards from around the lab, and then inserting them in the correct terminals. There are clues scattered around to help you but, like the puzzle, they're not clear.
Terminal 5. Was this guide helpful? Temtem CEO says the MMO's audience expects "infinite content" even though "it is not feasible to continue" big updates at all, so the dev's making a new game instead. See comments. Each has a number written on the side, and each takes a specific punch card terminal four is the one upstairs. Leave feedback. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. Terminal 1. Here's where to find them: Beside the doorway to the staircase that leads to the upper level. You need to match the same shape that's on the paper, which is done by rotating the object in the middle and filling in the hexagon.
Analogues exist?
I regret, that I can not help you. I think, you will find here the correct decision.
In my opinion you are mistaken. I can prove it. Write to me in PM, we will discuss.