Battle brothers builds
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So most of the builds detailed here are not optimal anymore unless one is still playing version 1. This is the result of an extensive amount of playing and testing various character builds and combinations. This guide is intended for late to end game. Mid and early game especially, because of economic and recruitment constraints, require different builds with a stress on Perks that improve Attributes for immediate return on investment. The following builds are meant for the long run and will show better results once the characters reach Veteran Level. Please note that while these builds were used in Expert difficulty, they should work for every other difficulty settings. But they were designed for maximum offense and may despite everything die to very bad luck.
Battle brothers builds
Asthmatic and Dastard are particularly nasty and should always be avoided; Clubfooted is a no-go on builds which need to be mobile; Irrational , Pessimist and Superstitious will harm any build which is meant to engage in melee and thus suffer frequent morale checks or be targeted by enemy mind spells. What exactly you should be looking for here depends on each individual build. Remember that each talent star increases the average gain of that attribute by 0. Thus every talent star is equivalent to an additional 5 points in that attribute by the time you hit level 11, provided you level said attribute consistently. Backgrounds matter since they affect the starting range of your attributes. Of course, some backgrounds may have trouble rolling this high, while others should be expected to roll quite a bit higher since they are also more expensive. Not all attributes are relevant for all builds. Also keep an eye out for beneficial traits which increase these stats. These should also be the ones which have talent stars. Every build will have three such primary attributes, listed in order of relevance. Sometimes you may need to spend points getting a secondary attribute up, at least to a certain minimum value. There are certain HP, Resolve and Fatigue thresholds that no build should fall under, some even requiring quite a bit more.
Now the scripts can be edited, and since almost the entire game is written in script, this means almost anything can be modded now. He will be using mostly light armor with Nimble and should be kept out of melee, battle brothers builds. As a result, the sheer volume of possibilities can be a bit overwhelming for new and veteran players alike.
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Who are the Fearsome Foursome? Melee two-handers 2. Cleaver duelists 3. Archer-thrower hybrids 4. The standard bearer.
Battle brothers builds
So most of the builds detailed here are not optimal anymore unless one is still playing version 1. This is the result of an extensive amount of playing and testing various character builds and combinations. This guide is intended for late to end game.
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Start a Wiki. There is no need to have a very high Fatigue pool for the Polearm Bro since Polearms are comparatively low in fatigue consumption. Brutes do not care about those. This allows for increased dexterity and power though this comes at the cost of defensive abilities. Every mercenary likes armour that has most Hitpoints in comparison to it's Fatigue-Reduction. Leveling up Fatigue is also important to ensure that the Bannerman can actually use the fatigue-intensive Rally skill a decent number of times. This guide is formed around an absolute efficiency, min-max based perspective with minimal guesswork involved, with the focus is on making the best use out of a reasonably refined end-game company. The following builds are meant for the long run and will show better results once the characters reach Veteran Level. Sign In Create an Account Cancel. Explore Wikis Community Central. You could also build characters which are more specialized to deal with very particular types of enemies that you find you have difficulties against, or you can simply experiment with incorporating some of the less common perks into your builds every now and again. I myself probably have a few thousand hours in Xcom so a beginner guide is not helpful there. Current visibility: Friends-only. A guide on how to optimize the ultimate potential of solo super mutants in Battle Brothers
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Swordmasters have reached such skill and fame with their named swords that they're often very sought after even by kings. These should also be the ones which have talent stars. This item will only be visible to you, admins, and anyone marked as a creator. The Bannerman should have at least 2, preferrably 3 Stars in Resolve. They also develop secret techniques to parry blows and counter attacks against all expectations. Late Game Builds. There is no need to have a very high Fatigue pool for the Polearm Bro since Polearms are comparatively low in fatigue consumption. Depending on whether you get lucky with high starting HP characters, some builds may be able to skip Colossus. He is necessary against Geists and very useful in wielding the Banner to boost his comrades' resolve against Hexen. There is no shortage of excellent guides on the various builds and play styles. Every mercenary likes armour that has most Hitpoints in comparison to it's Fatigue-Reduction.
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