5e quasit
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Both their hands and feet were slender, with long, claw-tipped digits. Some quasits had a pair of bat-like wings that marked their visual similarity to imps. When not doing the bidding of a greater evil, quasits might entertain themselves with minor acts of malicious mischief, such as curdling milk or plotting wicked schemes of their own. Quasits could rival the average human in brainpower, and normally possessed a deep cunning able to compensate for their lack of intellect. The small fiends excelled at deception, the words they spoke and their actual meaning rarely being the same thing. Quasits were insidious creatures with a ceaseless craving for power in all its forms. Quasits shared the imp powers of invisibility and resistance to both non-magical weaponry and pure magic.
5e quasit
Proceed at your own risk! Quasits are tiny, sneaky demons who rank very low among fiends and are sometimes used as familiars. The quasits the Mighty Nein encountered beneath Asarius were about two feet tall and had leathery, blue-gray skin and wide, black eyes. The following is drawn from the Monster Manual, 5th Edition , [2] but some abilities are demonstrated onstream. When the Mighty Nein descended into a well to investigate a demonic incursion into Asarius, several of the demons they fought were quasits, one of which Jester chopped up as food for Yarnball , her moorbounder. There were several quasits seen at the Iridon Bastion in the Grey Valley of Tal'Dorei following a demonic incursion there around the time of the Apogee Solstice. They were occupied in drawing runic circles that were apparently intended to allow more demons to transport there to participate in a celebratory feast. After Bells Hells killed or drove off the occupying demonic forces, the circles were destroyed. In the low-level adventure Poached Eggs in the Tal'Dorei Campaign Setting sourcebook, a quasit named Wapalmter leads a group of human poachers. Critical Role Wiki. Critical Role Wiki Explore.
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Damage Resistances: cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks. Magic Resistance. The quasit has advantage on saving throws against spells and other magical effects. The quasit can use its action to polymorph into a beast form that resembles a bat speed 10 ft. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. Warlock's Familiar. The Find Familiar spell can summon a quasit for a warlock player character with the Pact of the Chain boon.
5e quasit
Most demons are occupied with an eternal Blood War that keeps them fighting one another instead of focusing on the mortal races of the material plane. This makes Quasits very interesting because they care very little for the Blood War and instead prefer to spend their time corrupting and manipulating mortals. So, here is a Quasit 5e guide with everything you need to know about Quasits , a tremendous first demon for any party of adventurers to face. Quasits have been around since the very first official DnD release , but they have seen some monumental changes throughout the editions.
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Forums New posts Search forums. Search titles only. Don't have an account? Searches must be at least 2 characters. Planescape Monstrous Compendium Appendix. The creature is an ally to you and your companions. Last edited: Feb 18, You can also bring one willing creature of your size or smaller who is carrying gear up to its carrying capacity. Despite their physical frailty, quasits could be fearsomely annoying and maddening to fight, able to wreak havoc and create unending distractions for their adversaries. The creature resembles a fiend of the chosen type, which determines certain traits in its stat block. Promising to help a quasit ascend the demonic totem pole could garner their temporary allegiance. Unlike imps, their talons were coated in an irritating toxin that caused those they struck to be consumed with a burning itch, as opposed to a more directly deadly poison delivered through a stinger.
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Schwalb June 15, As such, means of delaying or neutralizing poisons were vital. It belongs in a horror. If the need for retreat arose, quasits would strike fear into their enemies before running away, an indication that something had gone horribly wrong since they reserved this ability otherwise. Update your cookie preferences here. Dungeon Scrawl. Start a Wiki. You must log in or register to reply here. However, these differences were not universal, as some quasits were noted to have both stingers and wings. Hexmage 0 Validated User.
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